github Try/OpenGothic opengothic-v1.0.1878

latest releases: v0.80, v0.79, v0.78...
pre-release20 months ago

изображение

  • Game

    • Improve path-finding algorithm, for AI
    • Adjust combo-attacks and battle animations to vanilla
    • Added specific controls, related to Gothic2 control scheme
    • Fix sneaking with bow animation
    • Added support for ladders (#325)
  • General

    • Fix camera stutters
    • Fix behavior of -rt command line key
    • Added marin 'set time' command
    • Add support for hideFocus and discard noFrate options in *.ini file (#364)
    • Allow to pick items and use bow, while sneaking
  • Graphics

    • Switch rendering engine to linear color space
    • Optimize SSAO, with help of compute shaders
    • Improve sky scattering
    • Added ray-query shadows
    • Migrate geometry rendering to GL_EXT_mesh_shader
    • Added per-particle trails
    • 32-bit depth buffer is now default
    • Added support for soft-shadows
  • Music

    • Update OpenAL to 1.22.2
    • Enable music on MacOS
    • Fix loading of sound variations (known as sheep sounds problem)
  • MacOS

    • Improve full-screen mode on Mac
  • Bugs

    • Avoid false-locking of UI thread, while loading
    • Fix crash in npc_getequippedrangedweapon
    • Fix exception handler in TriggerScript
    • Fix ai_printscreen execution order
    • Fix issue, that caused invalid world-state restore in some mods

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