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Game
- Added quest-log view
- Added pick-locking for doors
- Added the marvin 'o' command (#223)
- Fix pathing for Thorben, Vatras
- Fix character angling, while run
- Fix swiming in caves (Jarkentar)
- Fix AI_Flee implementation
- Fix bow-arrows sound effects
- Fix animation on chest closing
- Fix camera look-back
- Fix double damage for lurkers
- Fix atack+run animation, when G1 controls are disabled
- Disallow to use inventory, while in dialog
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General
- Added GAME.camLookaroundInverse option
- Allow to use OU files from archive
- Allow usage of mouse 4 and 5 (#220)
- Added DEF_INV_TORCH tag support
- Added windIntensity support
- Added default settings values for case, when there is no ini-file
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Script-api
- Move init_global, startup_global to game loadtime phase, to better match original game
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Music
- Fix playing of zero-sized music patterns (Jack light-house)
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Graphics
- Added mesh shaders support
- Added RayQuery shadows
- Added SSAO support (Options -> Extended configuration -> Cloud shadows)
- Improved animation smoothing
- Add support for zWindEnabled option
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MacOS
- Fixed mouse-camera controls
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Windows
- System independant mouse sensitivity