github Try/OpenGothic opengothic-v1.0.1527

latest releases: v0.80, v0.79, v0.78...
pre-release2 years ago

Trailer-1527

  • Game

    • Added quest-log view
    • Added pick-locking for doors
    • Added the marvin 'o' command (#223)
    • Fix pathing for Thorben, Vatras
    • Fix character angling, while run
    • Fix swiming in caves (Jarkentar)
    • Fix AI_Flee implementation
    • Fix bow-arrows sound effects
    • Fix animation on chest closing
    • Fix camera look-back
    • Fix double damage for lurkers
    • Fix atack+run animation, when G1 controls are disabled
    • Disallow to use inventory, while in dialog
  • General

    • Added GAME.camLookaroundInverse option
    • Allow to use OU files from archive
    • Allow usage of mouse 4 and 5 (#220)
    • Added DEF_INV_TORCH tag support
    • Added windIntensity support
    • Added default settings values for case, when there is no ini-file
  • Script-api

    • Move init_global, startup_global to game loadtime phase, to better match original game
  • Music

    • Fix playing of zero-sized music patterns (Jack light-house)
  • Graphics

    • Added mesh shaders support
    • Added RayQuery shadows
    • Added SSAO support (Options -> Extended configuration -> Cloud shadows)
    • Improved animation smoothing
    • Add support for zWindEnabled option
  • MacOS

    • Fixed mouse-camera controls
  • Windows

    • System independant mouse sensitivity

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