github Try/OpenGothic gothic-win32-v1.0.657

latest releases: v0.80, v0.79, v0.78...
pre-release3 years ago

27

  • General
    Game virtual objects(zCVOB) are now represented as tree-like hirarchy

    • this change affects many of hidden doors/buttons to make them work properly

    Added door-key validation

  • Triggers
    Trigger state now saved in save-game slots
    Many small improvements in triggers behavior
    Affected content:
    * Teleport in Jarkhendar valley now working
    * Irdorath movable-bridge, key-master traps, final door now working

  • Graphics
    Added zCVobLight support
    Added texture per-frame animation
    Added texture texcoord animation
    Now game can be build with Directx12 support(MSVC only)

  • New script-api
    Added wld_spawnnpcrange function

    • all summoning spells are now working
  • Fixed bugs
    Fixed crash in sound mixer
    Npc cannot detect himself as nearest enemy anymore
    Fixed dual screen issue on Linux
    Fixed paths Gothic2Notr.sh (Linux related)

  • Note
    With current trigger system update, game can be completed without any cheats.

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