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General
- Added support for VK_KHR_DEDICATED_ALLOCATION
- Added key validation for chests
- Shader are now part of executable
- New perception: PERC_ASSESSBODY
- Added support for user controls settings from *.ini file
- Add support for C_GILVALUES::surface_align
- Add damage from falling calculation
- Blodflys can now fly over water
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Inventory
- Looting speed now increases when holding action button
- Improve item rendering
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Sound
- Fixed ADPCM sound decoder
Note: use F11 to enable music - still not production-ready
- Fixed ADPCM sound decoder
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New animation events
- DEF_PLACE_MUNITION
- DEF_REMOVE_MUNITION