github TrenchBroom/TrenchBroom v2023.1
TrenchBroom 2023.1

latest release: v2024.1-RC1
13 months ago

Supported Platforms

  • Windows: 10, 11
  • Linux: Qt 5.9 or higher (Ubuntu deb packages see below)
  • macOS: 10.14 or higher

All operating systems require video hardware supporting OpenGL 2.1 and GLSL 1.2 with current drivers installed.

Requirements

Windows users please install the Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017 and 2019:

Changelog (since 2022.2)

Features

none

Enhancements

  • #3073: Add support for DDS textures (@iOrange)
  • #4149: Allow applying algebraic operations to strings containing numerical values in EL expressions
  • #4146: Enable smart color editor for all entity properties named color
  • #4076: Add a checkbox to disable entity angle property updates to the rotate tool
  • #3906: Speed up map and model loading by using an octree instead of an AABB tree
  • #3887: Add a "Delete Files" task to the compile dialog (@neogeographica)
  • #4047: Add a "Rename File" task to the compile dialog
  • #4206: Add Half-Life icon (@SirYodaJedi)

Bug fixes

  • #4140, #4190: Fix sprite positioning in the editing views and entity browser
  • #4184: Select by Line Number doesn't work with multiple values
  • #4166: Select by Line Number does not work on brush entities
  • #4174: Undo pasting in one step
  • #4162: Don't crash on missing box attribte in ENT files
  • #4152: Undo/Redo stops working when using alt-tab to switch away from TrenchBroom
  • #4170: Transform grouped brush entities when all children are transformed
  • #4083: Fix dpkg installation issues (@bmorel)
  • #3952: Prevent simultaneous access to the preference file from multiple instances
  • #3952: Don't show modal dialogs while painting the editing views

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