github TrenchBroom/TrenchBroom v2019.4-RC1
TrenchBroom v2019.4 RC1

latest releases: v2024.1-RC1, v2023.1, v2023.1-RC2...
pre-release5 years ago

Supported Platforms

  • Windows: XP, Vista, 7, 8, 10
  • Linux: GTK+ 2.6 or higher (deb and rpm packages see below)
  • macOS: 10.7 or higher

Requirements

Windows users please install the Visual C++ Redistributable for Visual Studio 2017 (x86 version)

Changelog

Features

  • #2567: Tagging system with smart tags to replace brush content types, allows hiding individual faces like "caulk"
  • #1856: Allow binding hotkeys to settings in the "other" View menu
  • #2581: Add support for loading ENT entity definition files
  • #2056: Better entity documentation rendering

Bug fixes

  • #2626: Don't crash when invalid scale factors are used on a Group
  • #2623: Don’t crash when loading game configs fails
  • #2619: Restore ability to convex merge selected faces when a vertex tool is active
  • #2611: Various changes to make Brush / Polyhedron more resilient
  • #2598: Don't collate vertex commands that affect different brushes.
  • #2599: Check texture dimensions on load
  • #2601: Fix FGD parser for float and string option values with defaults
  • #2602: Make clip tool more reliable with two clip points
  • #2600: close any open groups in MapViewBase::OnRemoveObjectsFromGroup

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