github TrenchBroom/TrenchBroom v2.1.0-RC1
TrenchBroom 2.1.0 Release Candidate 1

latest releases: v2024.1-RC1, v2023.1, v2023.1-RC2...
pre-release5 years ago

Requirements

Windows users please install the Visual C++ Redistributable for Visual Studio 2017 (x86 version)

Changelog

  • #871: Add scale / shear tool
  • #1304: Add support for Daikatana
  • #2279: Add generic game configuration
  • #1404: Improve selection and general rendering performance
  • #2069: CSG hollow
  • #1157: Portal file loading
  • #1780: Add "Reload Point File" and "Reload Portal File" menu items
  • #1412: Support fence textures with "{" prefix and MF_HOLEY .mdl flag for alpha-masked skins
  • #1540: Draw arrowheads on entity links to indicate direction
  • #2051: Support merging groups
  • #1723: Support for sub-integer grid sizes
  • #885: Add button to reload texture collections
  • #2276: Add "hint" and "skip" Quake 2 surface flags
  • #2202: Add support for FGD includes
  • #2329: Add support for string continuations in FGD files
  • #2278: Document game configuration file syntax
  • #2272: Game path box in game preferences is always blank
  • #2256: Don't crash when loading invalid texture collections
  • #2254: Don't crash when loading a BSP with missing textures
  • #2290: Subtracing a brush that encloses the subtrahend has no effect
  • #2297: UV editor crashes if zoomed too much
  • #2318: UV editor origin handle disappears
  • #2315: Resizing a 45° clipped face yields invalid results

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