What's new
- Added a controller-first launcher with ROM selection, graphics settings,
input rebinding, support links, and a new Clancer-themed 16:10 presentation. - Added a dedicated Steam Deck AppImage alongside the generic Linux build.
It selects Deck-native 1280x800 fullscreen defaults, expanded widescreen,
display-rate interpolation (90 FPS on OLED and 60 FPS on LCD), VSync, and
antialiasing disabled. - Added Steam Deck detection matching the shared recomp frontend convention,
including Valve board-vendor detection and theSteamDeck=1override. - Added a cartridge-inspired Trouble Makers title lockup and bundled launcher
assets to Linux AppImages and the Windows archive.
What's fixed
- Restored launcher navigation on Steam Deck controllers. RT64's custom ImGui
SDL backend intentionally omits gamepad support, so the launcher now bridges
SDL controller buttons and axes into ImGui navigation itself. - Added deterministic initial focus to the launcher's primary action, making
physical A select Start Game immediately. - Added controller Back/View as an in-game fullscreen toggle so Deck users can
always leave fullscreen without a keyboard. - Added clear guidance for launching through Steam Gaming Mode instead of the
Desktop keyboard-and-mouse controller profile.
Validation
- Built the release configuration against SDL 2.32.10 and packaged both Linux
AppImage variants successfully. - Passed telemetry, controls, and session-log tests.
- Deployed the Deck AppImage through Steam and verified the native Steam Deck
controller mapping, 1280x800 launcher, bundled artwork, and imported EEPROM
save on hardware.
Full changelog: v0.6.0...v0.7.0