github TheShovel/irongingot v1.5
V1.5

latest releases: v1.6.6, v1.6.5, v1.6.4...
3 months ago

irongingot v1.5.0

Changelog - 2026-06-09

Major Gameplay Additions

  • Nether & End Support: Added full handling for Nether and End dimensions, portal travel, dimension-aware chunk generation, spawn fixes, and void death behavior
  • World Structures: Enabled generation for Strongholds, Mineshafts, and Dungeons (including dungeon chests and placement fixes)
  • Villages & Villagers: Improved village generation, village house chests, villager support, emeralds, and village door fixes
  • Weather Mechanics: Added weather state handling and dimension-related weather fixes

Mobs and Entities

  • New Mobs & Behavior: Added or improved endermen, piglins, fish, and villagers; adjusted mob balancing and fixed mob rotation
  • Combat & Items: Added bows, arrows, and ender pearls, including dedicated fixes for pearl chunk loading and spam
  • Visibility: Improved player list and entity visibility behavior

Blocks, Items, and Interactions

  • Fluids & Fire: Added buckets, lava, water/fluid updates, and flint and steel gameplay (obsidian/portal activation)
  • Chests & Inventory: Added chest animations, persistence/data cleanup, inventory prediction fixes, and broadcast updates
  • Progression & Mechanics: Added more ores, smelting behavior, farming features, food/eating fixes, tool tag handling, and creative inventory/UI support
  • Engine Core: Switched block paths to uint16_t block IDs to correctly represent newer registry entries and block states; added noclip support

Performance and Stability

  • Optimization: Drastically reduced CPU usage in hot paths and optimized fluid processing with queued/deferred updates
  • World Streaming: Improved chunk streaming, chunk caching, and dimension-aware chunk generation
  • Platform Reliability: Fixed musl segfaults and added thread stack helpers for reliable low-memory ARM builds
  • Gameplay Bugfixes: Fixed step bugs, lily pad behavior, bucket double-tick behavior, eating bread, chest leftovers, and Nether spawn/dimension-change inventory issues

Other poop

  • Rebranding: Renamed build outputs from bareiron to irongingot and updated build scripts for package names and release archives
  • Cross-Compilation: Added Linux ARM64 musl cross-build support with Zig for low-memory ARM builds
  • Server Administration: Added terminal UI and logging support for server status and runtime events
  • Documentation: Updated README build instructions for Debian/Ubuntu and Arch Linux dependencies, and documented local/manual build steps

Downloads

Platform File
Linux (musl ARM64) irongingot-v1.5-linux-musl-arm64.zip
Linux (musl x86_64) irongingot-v1.5-linux-musl-x64.zip
Linux (Glibc) irongingot-v1.5-linux-glibc.zip
Windows irongingot-v1.5-windows.zip

Each archive contains the server executable and a default server.conf. Edit server.conf to customize port, max players, seed, view distance, and more.

Quick Start

  1. Extract the archive
  2. Edit server.conf to your liking
  3. Run the server executable
  4. Connect with a vanilla Minecraft client

Credits

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