v1.0.18 - 2026-09-14
Fixed - two crashes that slipped back into v1.0.17
Two recompilation fixes that live as post-generation patches were silently lost
when the translated game code was last regenerated, so v1.0.17 shipped without
them. Both are restored:
- A crash when using Ninpo / during a late boss. A code fragment reached by
a branch inside one function had its saved registers re-initialised to zero
instead of carried across, so it wrote through a null pointer. Restored the
register hand-off (patch_missed_regs). - A crash at the Chapter 12 -> 13 transition. The end-of-chapter effect-list
scanners were not null-guarded, so a freed (null) list walked off into
unmapped memory. Restored the guard (scanguard).
Ultrawide (3D) and everything else in v1.0.17 are unchanged.