v2.16.0, "Procedural Party Punishment" Edition
AKA "Generating Groups of Goblins" Edition
- Added Encounter Builder app, including:
- All features from the 5etools encounter builder
- Rivet support
- Foundry "party" actor integration, allowing difficulty to be calculated and encounters generated based on a chosen party sheet
- Support for drag-drop of Foundry actors:
- "npc" actors are added to the encounter. Optionally, NPCs may be converted to 5etools creatures, enabling additional functionality (i.e., CR scaling).
- "party"actors are selected in the party actor integration
- "encounter" actors have their NPCs added to the encounter, in appropriate quantities
- Optional automatic encounter actor name generation (either using the party information and difficulty, or, the number and names of creatures)
- Optional Foundry hotkey bindings
- Added source selector to Loot Generator (previously relied upon currently-loaded/local homebrew)
- Added "Loading..." overlay to Loot Generator
- Improved legibility of World Content Blocklist UI
- Improved layout of Equipment Shop item add/remove buttons
- Fixed Creature Importer failing to set consumes-self-uses info on creature spells in some cases
- Fixed Import Wizard "Select existing..." folder picker failing to update on world folder change
- Fixed Import Wizard "Select existing..." folder picker having inconsistent styling
- Fixed Import Wizard failing to close when closing import-target sheet in some cases
- Fixed crash when drag-dropping a Foundry-style like generated from an
@tag[...] - Fixed various minor styling issues
- (Brew) Fixed non-local, non-repo homebrew failure to load when opening a character sheet with the Level Up button enabled preventing that homebrew from later being loaded