github TheFlyingFoool/DuckGameRebuilt v1.4.0

latest releases: v1.4.7, v1.4.6.2, v1.4.6.1...
2 years ago

Released v1.4.0

DGR, as a mod!

Duck Game Rebuilt is now officially a steam workshop mod. You can now just install it on vanilla duck game and enjoy the same benefits, with much faster and smoother updates thanks to steam, and of course making installing DGR significantly easier.

We recommend you stop using your existing DGR install and downloading the mod for vanilla and booting up duck game from steam as usual, though mod developers should still use the GitHub version

Download the mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3132351890

Changes

  • [Biverom] You can now chop down trees with a chainsaw when DGR items is active
  • [Biverom] Added Enhanced Textures setting, that adds variations to broken block edge sprite
  • [Firebreak] FeatherFashion will now automatically update your hat when you save your file externally, so you can quickly edit and ctrl+s the hat in your own art program, then alt-tab back to DG without needing to re-import it
  • [Firebreak] Added commands to DSH that allow drawing rectangles and text on screen. The commands generally take in color, depth, scale, and drawinglayer, and will render for 1 frame (use loops and recursion to draw continuously). Use man <command> for their exact parameters
    • drawrect
    • drawrectoutline
    • drawstring
    • drawstringoutline
  • [Dan] Optimized collision calculations
  • [Firebreak] Improved console tab-completion.
    • Press TAB to use autocompletion, and keep pressing TAB to cycle between other options
    • Press SPACE or ENTER to confirm selection and proceed
    • Also CTRL+TAB for cycling selections backwards
  • [Firebreak] Added the queue console command (queue <channel> <frames> <command>), which works like how wait used to work, but allows for parallel wait queues with different channels
    • Consequently, the wait command no longer queues wait-ed actions after each other, and will instead truly execute the action after X frames with no regard for other wait-ed commands
  • [NiK0, Firch, Biverom] Added DGR Music setting which adds 7 new songs to the music pool. This setting will be ON by default

Bug Fixes

  • [Dan] DGR lobbies can display player counts over 8 now
  • [Dan] Fixed more issues and crashes with 50P mode
  • [Lutalli] Fixed dubber speed activates many things at once
  • [Lutalli] Edit controls menu will no more ask whether to save changes if there're no changes
  • [NiK0] Fixed issue with savefiles not getting properly transferred making it so they seemingly got deleted when they didn't. Now if DGR detects a savefile in "Documents" it will not try to move it and just load it like normal.
  • [Firebreak] Fixed a crash with FeatherFashion when using the metapixel editor
  • [Firebreak] FeatherFashion will now auto-save your hat in the event of a crash, titled YOURHAT_autosave.png in the same folder
  • [Firebreak] Fixed FeatherFashion's drawing being choppy when moving the mouse too fast. It now draws continuous lines
  • [NiK0] Fixed an issue with the camera on the titlescreen when DWEP is enabled

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