Released v1.3.3
Changes
- [Dan] Various optimizations
- Added new console commands:
- [Firebreak]
execlegacy <command>; Runs a command through the old DuckHack command engine. Useful for legacy commands that don't exist on DuckShell - [Firebreak]
rng <minimum> <maximum>; Prints a random number within the given inclusive range - [Firebreak]
wait <frames> <command>; Runs a command after the given amount of frames passes. Running this multiple times will queue the command to be run after the previous one has ran
- [Firebreak]
Bug Fixes
- [Dan] Many improvements, fixes, and optimizations to 50p mode
- [Dan] Fixed a mod-related crash with the hat selector
- [Dan] Fixed some memory leaks relating to sin waves, sounds, and timers
- [Firebreak] Fixed the
rescommand not working in DuckShell