Released v1.2.3
Changes
- The Invite Link setting's
Bothvariant has split intoBoth (D)(clickable steam link) andBoth (G)(unclickable steam link + dgr link) - You can now paste invite links in the console to join that lobby directly
- Works for both DGR links and Steam links
- The AutoUpdater now deletes all files before unzipping, removing now unused/bloat files, such as the now deprecated .xnb format
- Added the
argscommand, which prints the current program launch arguments
Bug Fixes
- Fixed certain shader issues when using uncapped FPS
- Fixed certain issues with culling specifically online, more notably lava shader not working at all online
- Fixed some issues with animations not progressing offscreen
- Fixed a common crash on certain systems with the rain SFX
- Fixed unnecessary spacings due to match settings preset buttons
- Fixed issues with stuff thinking its being culled or not even with graphics culling off
- Fixed pink box syncing issues
- Fixed missing texture on a certain dev gun
- Fixed DGR levels showing up when selecting the vanilla mappack
- Fixed animation issues with the slot opening animation when the sprite atlas is active
- Fixed force-starting while going to the arcade starting a deathmatch game
- Fixed match preset buttons not working with uncapped fps
- Potentially fixed certain networking issues, most notably invisible ducks in the lobby