DevConsole command history is saved between launches
Fixed a number of issues related to guns/items getting graphic culled. More notably, Death crates freezing in time when offscreen
Fixed bug with a Thing being able to be inbetween 2 collision cells while only being registered in one resulting in weird collision issues
Fixed issue with netdata not being able to sync between different operating systems
Fixed Office lights flickering even with ambient particles off
Fixed trapped duck clipping not working like it does in vanilla
Fixed and optimized minor issues with the AutoConfig system
Re-Optimized Item Box collisions
Re-Optimized Teleporter collisions
Updated byrdr and FunkyDucky to VGM
Updated Lightning Sprite
Improved -command launch argument. You can now surround your command with single quotes (') to execute a multi-parameter command
Added "moddebug" command to help aligning gun collision centers barrelposition and offsets
Added version console command. Prints relevant DGR version information
Added a new DGR options menu (MISCELLANEOUS)
Added a heat wave effect for lava and pools of oil on fire, this will be adjustable through the Heat Wave Strength setting. Found under REBUILT>GRAPHICS
Added Force Start button to the pause menu when hosting, this can be disabled through the settings. Found under REBUILT>HUD
Added "Green Text Support" option under REBUILT>MISCELLANEOUS
Added Invite HTTPS Redirect setting, which makes the invite link clickable on Discord. Found under REBUILT>QOL
Added Reduced Movement setting. Found under REBUILT>HUD
Added a rare chance for a DEV Item to come out of random boxes/presents when DGR Items is ON
Added an in-game hat editor, Feather Fashion, in the beta stage. It can be accessed in the console with level ff for now
Added more DGR Specific levels that are included in the normal map pool when DGR items is ON
Fixed it.