What's Changed
- Improved install experience from Godot Asset Library by @TheDuckCow in #98
- Update export vars so that shoulders and lane width are floats by @TheDuckCow in #99
- Fix repeated names visible in the add node menu by @TheDuckCow in #103
- Renamed LaneSegment class and file to RoadLane by @TheDuckCow in #104
- Auto connect RoadLane ends and sides to neighbors to support car AI by @TheDuckCow in #101
- Adding dirty flag to fix duplicate rebuilds on scene open by @TheDuckCow in #107
- Generate signals on road updated by @TheDuckCow in #105
- Enforce bi-directional RoadPoint connections, and improved validation flexibility on next/prior RoadPoint NodePath updates by @TheDuckCow in #108
- Fixed persistent lane width and improved easing by @TheDuckCow in #112
Full Changelog: v0.3.2...0.3.3
Published 2023-07-07, publish state to Asset Library TBD