github The412Banner/Banners-Turnip v27.0.0-20261115
Turnip v27.0.0-20261115

one hour ago

⚠️ Automated build from Mesa main: checked by CI, not tested on a device.

Mesa
Commit 9591426
Commit title etnaviv/ml: Fix function parameter names
Vulkan version Vulkan 1.4.368
Date 2026-11-15

Downloads

Driver GPUs X11 / AdrenoTools Bannerlator Wayland Linux runtime
Standard Adreno 6xx / 7xx (8 Gen 3 and older) Turnip-v27.0.0-20261115.zip Turnip-v27.0.0-20261115-Wayland.zip Turnip-v27.0.0-20261115-Linux.zip
A8xx (experimental) Adreno 810 / 812 / 825 / 829 / 830 / 840 (8 Elite) Turnip-v27.0.0-20261115-A8xx.zip Turnip-v27.0.0-20261115-A8xx-Wayland.zip Turnip-v27.0.0-20261115-A8xx-Linux.zip
A710 / A720 / A722 (experimental, untested on hardware) Adreno 710 / 720 / 722 Turnip-v27.0.0-20261115-710-720-Test.zip Turnip-v27.0.0-20261115-710-720-Test-Wayland.zip Turnip-v27.0.0-20261115-710-720-Test-Linux.zip
8 Gen 2 One UI Adreno 740 (8 Gen 2) with UI flicker, e.g. Samsung One UI Turnip-v27.0.0-20261115-8G2-OneUI.zip Turnip-v27.0.0-20261115-8G2-OneUI-Wayland.zip Turnip-v27.0.0-20261115-8G2-OneUI-Linux.zip
Banners-AIO (all SoC) Every Adreno: 6xx, 7xx, 710 / 720 / 722, 8xx Turnip-v27.0.0-20261115-Banners-AIO.zip Turnip-v27.0.0-20261115-Banners-AIO-Wayland.zip Turnip-v27.0.0-20261115-Banners-AIO-Linux.zip

Which one?

  • X11 (Bannerlator, Winlator, BannerHub, any AdrenoTools app): import the normal zip as a GPU driver. Not sure which driver? Use Standard.
  • Banners-AIO: one zip for every Adreno. Each GPU family keeps its own changes: the A8xx recipe only on A8xx chips, the A722 registers only on the A722. Its recipe was tested on an Adreno 830, 750 and 722 before it joined these builds; each hourly build is still only checked by CI.
  • Bannerlator Wayland containers: Import Wayland game driver (.zip), then pick the -Wayland zip.
  • Bannerlator Linux runtime (gamescope + the native ARM64 Steam client): the -Linux zip. It is a glibc Vulkan ICD and it is what draws the client and every game the client launches (needs glibc 2.38 or newer). It is not an AdrenoTools driver and it does not load in a Wine container; the Android zip still puts the finished frame on the screen.

Tips: A8xx: TU_DEBUG=sysmem if an A830 looks glitchy, TU_DEBUG=deck_emu if a game won't start. A710 / A720 / A722: TU_DEBUG=sysmem (in Winlator also WRAPPER_BLIT=1). 8 Gen 2 One UI: only if the Standard driver makes the phone's UI glitch or flicker; on other 8 Gen 2 devices it causes that glitch. The same switch without changing driver: FD_DEV_FEATURES=enable_tp_ubwc_flag_hint=1.

What's in each driver

Tap a driver to see which GPUs it is for, what it changes on top of Mesa, where each change came from and who wrote it.

Every driver: what all five share
  • Base: Mesa main at 9591426 (2026-11-15), built for KGSL.
  • DirectX 12 no longer waits on the GPU every frame. A quick "is the GPU done yet?" check was sent to the kernel as "wait until it's done", so the CPU and GPU took turns with VKD3D-Proton. On an Adreno 750 a DirectX 12 demo went from 378 to 1422 fps on X11 and from 588 to 3449 fps on Wayland (report). Found here (The412Banner); fixed in Mesa by Danylo Piliaiev, MR 44838 (2026-10-08).
  • No crash when a frame waits on two kinds of sync at once (Cemu crashed on its first frame; RPCS3 and Dolphin checked too). First fixed in DroidDeck's driver; fixed in Mesa by Danylo Piliaiev (1da50a1b, MR 44838). See SOURCE.
  • Game entries (apply_common.sh, not in Mesa yet): MIO: Memories in Orbit and UNCHARTED: Legacy of Thieves Collection turn on tu_enable_ssbo_emulation on Adreno 7xx, so their large storage buffers work (MIO report). The option itself is Mesa's, by Job Noorman. With other Turnip builds from after 2026-06-10, set tu_enable_ssbo_emulation=true yourself.
Standard: Adreno 6xx / 7xx (8 Gen 3 and older)
  • Mesa main plus Every driver above. No GPU-specific patches, no mesh shaders, no wave32.
  • Credit: the Mesa / Freedreno developers.
A8xx: Adreno 8xx (Snapdragon 8 Elite)
  • For: Adreno 810 / 812 / 825 / 829 / 830 / 840 (Snapdragon 8 Elite). Experimental.
  • a8xx_gen8.patch: whitebelyash's turnip/gen8 stack (mesa-unified): A8xx GPU entries, UBWC gralloc detection, the disable_gmem property, the Steam Deck spoof (TU_DEBUG=deck_emu), A810 / A812 fixes. Commits and authors:
    • tu: Add DECK_EMU to advertise being a SteamDeck — Karmjit Mahil
    • HACK: u_gralloc: always use ubwc detection path — whitebelyash
    • tu/freedreno: add disable_gmem GPU property — whitebelyash
    • freedreno/shim: enable drm-shim support for Adreno — whitebelyash
    • freedreno/common: enable A825 — whitebelyash
    • freedreno/common: update a8xx family configs — DVD
    • freedreno/common: minor fixes for a810 — DVD
    • HACK: tu: disable few features for a810 — DVD
    • HACK: tu: enforce TU_DEBUG=nocb (disable concurrent binning) — whitebelyash
    • freedreno/common: Fix offsets for A825/829 — DVD
    • tu/pipeline: enable custom resolve for A810, off MSAA, FDM — DVD
    • ir3: coalesce UBO promotion ranges on Adreno 810 — DVD
    • WIP: freedreno/common: enable Adreno 812 — whitebelyash
    • freedreno/common: change a810/a812 depth ccu fraction — whitebelyash
  • a8xx_shared_mem.py: compute shared memory 32 → 64 KiB on every entry (whitebelyash, dcbb41b2). Known: Vulkan conformance tests above 32 KiB fail on an Adreno 830; Banners-AIO keeps 32 KiB.
  • a8xx_no_double_threadsize.py: keeps Mesa's supports_double_threadsize = False for A8xx. DVD's "update a8xx family configs" commit above turns it on, and then subgroup math in compute shaders (subgroupAdd, shuffle, ballot, …) returns wrong results on an Adreno 830; with Mesa's value the same tests pass and speed is unchanged (Banners-Turnip, 2026-11-05).
  • Max's WinNative series (Max / MaxsTechReview, WinNative-Emu/Drivers, GPL-3.0), A8xx only: 0001-tu-Emulate-VK_EXT_mesh_shader-with-compute.patch mesh shaders emulated with compute and 0002-tu-ir3-Support-a-required-subgroup-size-of-half-a-wa.patch wave32 (DirectX 12 Ultimate games such as FINAL FANTASY VII REBIRTH and Alan Wake 2); 0003-ir3-Sanitize-cube-map-directions-on-A8XX.patch, 0004-tu-Invalidate-bindless-descriptors-through-the-A8XX-.patch, 0005-tu-kgsl-Fetch-A8XX-command-streams-through-a-virtual.patch three GPU hang fixes. His IB cache (0006) is left out: it broke the Linux driver on some Adreno 840s.
  • From DroidDeck's Turnip (Droid-Deck/Drivers, GPL-3.0; Nikolay Nadorichev, maxjivi05): 0006-ir3-shuffle-broadcast.patch subgroup shuffles with a broadcast index no longer loop once per invocation, and 0007-tu-descriptor-pool-heap-alignment.patch descriptor sets stay aligned after vkResetDescriptorPool (invisible UI in Detroit: Become Human). See SOURCE.
  • Plus Every driver above. Tips: TU_DEBUG=sysmem if an A830 looks glitchy, TU_DEBUG=deck_emu if a game won't start.
A710 / A720 / A722: Adreno 710 / 720 / 722
  • A710 and A720 come from Mesa main itself (upstream since September 2026).
  • a710-720.py: swaps Mesa's A730-based A722 entry for Vauzi-17/710's registers captured on real A722 hardware (num_ccu = 2). Credit: Vauzi-17.
  • 01-u_gralloc-always-use-ubwc-detection.patch: UBWC gralloc fix (whitebelyash), as shipped in Vauzi-17/710's releases.
  • Plus Every driver above. Tips: TU_DEBUG=sysmem; in Winlator also WRAPPER_BLIT=1.
8 Gen 2 One UI: Adreno 740 on newer firmware
  • Standard plus 8g2_oneui.py (Banners-Turnip): turns on enable_tp_ubwc_flag_hint for the Adreno 740, to match newer system drivers such as Samsung One UI. Mesa leaves it off to match the older system driver.
  • Only if the Standard driver makes the phone's UI glitch or flicker; on other 8 Gen 2 devices it causes that glitch. Same switch without changing driver: FD_DEV_FEATURES=enable_tp_ubwc_flag_hint=1.
Banners-AIO: every Adreno, one driver
  • One libvulkan_freedreno.so for every Adreno; Turnip picks each GPU's settings by chip ID. one_gpu_gates.py (Banners-Turnip) keeps the A8xx-wide changes on A8xx chips, so every other GPU behaves as in its own driver here. Compute shared memory is 32 KiB on every GPU.
  • Every GPU: Every driver above, plus from Droid-Deck/Drivers (copied unchanged, with permission): render-pass barrier flushes kept (UE5 Nanite) and 32-bit SSBO offset wrap (K11MCH1); memory budget counts the whole process (Charles DuBose).
  • Every GPU on Android: IMapper5 gralloc backend and UBWC-compressed swapchain buffers (Leb-Sun, Droid-Deck/Drivers).
  • A6xx / A7xx: as Standard plus the above.
  • A710 / A720 / A722 / A725 / A730: early preamble and scalar predicates off (DroidDeck, Droid-Deck/Drivers).
  • A722: Vauzi-17/710's registers (Vauzi-17) and GMEM off (GMEM gives CCU write page faults on the A722 in every Turnip build).
  • A8xx: whitebelyash's turnip/gen8 stack and Max's WinNative 0001-0005 as in the A8xx driver (without the 64 KiB script, with a8xx_no_double_threadsize.py); LRZ controls reset after the end-of-pass flush (Gustash); buffer descriptors of 1 GiB and more keep their size (airidosas252, now also in Mesa); RB_RESOLVE_CR_CNTL and LRZ color mask as the Qualcomm driver (adapted from Vauzi-17/710); extra chip IDs for the A829, A845 and A850, and no category-4 repeat on the A845 / A850 (misakayuuki); GMEM off on the A810 and A829; the shuffle broadcast of SOURCE.
  • Every GPU: descriptor sets stay aligned after vkResetDescriptorPool (0007-tu-descriptor-pool-heap-alignment.patch, Nikolay Nadorichev, maxjivi05, Droid-Deck/Drivers).
  • Sources: one_fixes.py and SOURCE.md. Its recipe was tested on an Adreno 830, 750 and 722 before it joined these builds.
Build details and checksums
  • Wayland zips: the same commit and patches, built as Linux-style Vulkan drivers (KGSL, Wayland, bionic) with Bannerlator's zero-copy patch. CI checks each one before it is attached. They don't load as AdrenoTools drivers, and the X11 zips don't work as Wayland game drivers.
  • Linux zips: the same commit and patches, cross-built against glibc (KGSL, Wayland + X11 WSI) for Bannerlator's Arch Linux ARM runtime, plus the KGSL fix that runtime needs kgsl-drm-node.patch. They ship the ICD and its manifest only: the libraries are the runtime's own. CI checks each one.
File SHA-256
Turnip-v27.0.0-20261115.zip a78efaa86c7ae44c47217a880826b7bd3127d803687aa025519c65c5296414c7
Turnip-v27.0.0-20261115-Wayland.zip 766cc1ca819de4292064e4a3448b0e7671277987c0d1ab6b8263d298753b5251
Turnip-v27.0.0-20261115-Linux.zip f08f111bf1c5abe3bc228fa3cf43b52b11705618fe94b37bb47e771e190e456b
Turnip-v27.0.0-20261115-A8xx.zip 3b33d3ce2e0b483b0847633d011ee3366bd12b94e9c0b0b1f9f30fd6383a471d
Turnip-v27.0.0-20261115-A8xx-Wayland.zip b3b7e555f973a4a36daea8abfa3dbfc1896a4337323d5fc50d0382abf6288652
Turnip-v27.0.0-20261115-A8xx-Linux.zip 57431ab2e4f4f06f7cb27e142317bf6b4481207e2fabbc127aee60ef5bbdf731
Turnip-v27.0.0-20261115-710-720-Test.zip 2509444eca94c6598afbd62c43b9c67edc01bb2d48938d3e75035be741791a93
Turnip-v27.0.0-20261115-710-720-Test-Wayland.zip 291614f35d220b5bc1e827e3a6f76d7d7c6d131d11365eff5d70e11da89459f8
Turnip-v27.0.0-20261115-710-720-Test-Linux.zip 0d483ce5f471fd5660da6810fba1c71d4a54879a627b2f5a3ebae0c3454e219e
Turnip-v27.0.0-20261115-8G2-OneUI.zip 1dd885aa67331423e11f2d02c1e1aeb226b80e064da5f7af903d45d35c91656a
Turnip-v27.0.0-20261115-8G2-OneUI-Wayland.zip a800302db91a5e6faf7fc2a2d330f65c37ab107a0048c633ecaa4de333a84560
Turnip-v27.0.0-20261115-8G2-OneUI-Linux.zip cb1d69aaca101587919b7e3e7c673f923745605bc502100672852f82632ab039
Turnip-v27.0.0-20261115-Banners-AIO.zip bf5fd9e70537d1b67193c5e44336cd7e4ee7c2a98a640973f149a71428061861
Turnip-v27.0.0-20261115-Banners-AIO-Wayland.zip b123a7c5b83d070dc20aecb0065458b5142b9c0da4a635e665f3e7c2e266b9c0
Turnip-v27.0.0-20261115-Banners-AIO-Linux.zip 53282206dc0d61252199ea3d0d155c1116eba2efcaff19ce725f7434913bc5e7

Names files

symbols-<build ID>.tsv.gz: function names and Mesa source lines of the Android drivers above, for the source-code view in DriverLab. Not needed to use the drivers.

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