github The412Banner/Banners-Turnip v27.0.0-20261114
Turnip v27.0.0-20261114

27 minutes ago

⚠️ Automated build from Mesa main: checked by CI, not tested on a device.

Mesa
Commit 5dc8f58
Commit title nak: use fclamp_nv
Vulkan version Vulkan 1.4.368
Date 2026-11-14

Downloads

Driver GPUs X11 / AdrenoTools Bannerlator Wayland Linux runtime
Standard Adreno 6xx / 7xx (8 Gen 3 and older) Turnip-v27.0.0-20261114.zip Turnip-v27.0.0-20261114-Wayland.zip Turnip-v27.0.0-20261114-Linux.zip
A8xx (experimental) Adreno 810 / 812 / 825 / 829 / 830 / 840 (8 Elite) Turnip-v27.0.0-20261114-A8xx.zip Turnip-v27.0.0-20261114-A8xx-Wayland.zip Turnip-v27.0.0-20261114-A8xx-Linux.zip
A710 / A720 / A722 (experimental, untested on hardware) Adreno 710 / 720 / 722 Turnip-v27.0.0-20261114-710-720-Test.zip Turnip-v27.0.0-20261114-710-720-Test-Wayland.zip Turnip-v27.0.0-20261114-710-720-Test-Linux.zip
8 Gen 2 One UI Adreno 740 (8 Gen 2) with UI flicker, e.g. Samsung One UI Turnip-v27.0.0-20261114-8G2-OneUI.zip Turnip-v27.0.0-20261114-8G2-OneUI-Wayland.zip Turnip-v27.0.0-20261114-8G2-OneUI-Linux.zip
Banners-AIO (all SoC) Every Adreno: 6xx, 7xx, 710 / 720 / 722, 8xx Turnip-v27.0.0-20261114-Banners-AIO.zip Turnip-v27.0.0-20261114-Banners-AIO-Wayland.zip Turnip-v27.0.0-20261114-Banners-AIO-Linux.zip

Which one?

  • X11 (Bannerlator, Winlator, BannerHub, any AdrenoTools app): import the normal zip as a GPU driver. Not sure which driver? Use Standard.
  • Banners-AIO: one zip for every Adreno. Each GPU family keeps its own changes: the A8xx recipe only on A8xx chips, the A722 registers only on the A722. Its recipe was tested on an Adreno 830, 750 and 722 before it joined these builds; each hourly build is still only checked by CI.
  • Bannerlator Wayland containers: Import Wayland game driver (.zip), then pick the -Wayland zip.
  • Bannerlator Linux runtime (gamescope + the native ARM64 Steam client): the -Linux zip. It is a glibc Vulkan ICD and it is what draws the client and every game the client launches (needs glibc 2.38 or newer). It is not an AdrenoTools driver and it does not load in a Wine container; the Android zip still puts the finished frame on the screen.

Tips: A8xx: TU_DEBUG=sysmem if an A830 looks glitchy, TU_DEBUG=deck_emu if a game won't start. A710 / A720 / A722: TU_DEBUG=sysmem (in Winlator also WRAPPER_BLIT=1). 8 Gen 2 One UI: only if the Standard driver makes the phone's UI glitch or flicker; on other 8 Gen 2 devices it causes that glitch. The same switch without changing driver: FD_DEV_FEATURES=enable_tp_ubwc_flag_hint=1.

What's in each driver

Tap a driver to see which GPUs it is for, what it changes on top of Mesa, where each change came from and who wrote it.

Every driver: what all five share
  • Base: Mesa main at 5dc8f58 (2026-11-14), built for KGSL.
  • DirectX 12 no longer waits on the GPU every frame. A quick "is the GPU done yet?" check was sent to the kernel as "wait until it's done", so the CPU and GPU took turns with VKD3D-Proton. On an Adreno 750 a DirectX 12 demo went from 378 to 1422 fps on X11 and from 588 to 3449 fps on Wayland (report). Found here (The412Banner); fixed in Mesa by Danylo Piliaiev, MR 44838 (2026-10-08).
  • No crash when a frame waits on two kinds of sync at once (Cemu crashed on its first frame; RPCS3 and Dolphin checked too). First fixed in DroidDeck's driver; fixed in Mesa by Danylo Piliaiev (1da50a1b, MR 44838). See SOURCE.
  • Game entries (apply_common.sh, not in Mesa yet): MIO: Memories in Orbit and UNCHARTED: Legacy of Thieves Collection turn on tu_enable_ssbo_emulation on Adreno 7xx, so their large storage buffers work (MIO report). The option itself is Mesa's, by Job Noorman. With other Turnip builds from after 2026-06-10, set tu_enable_ssbo_emulation=true yourself.
Standard: Adreno 6xx / 7xx (8 Gen 3 and older)
  • Mesa main plus Every driver above. No GPU-specific patches, no mesh shaders, no wave32.
  • Credit: the Mesa / Freedreno developers.
A8xx: Adreno 8xx (Snapdragon 8 Elite)
  • For: Adreno 810 / 812 / 825 / 829 / 830 / 840 (Snapdragon 8 Elite). Experimental.
  • a8xx_gen8.patch: whitebelyash's turnip/gen8 stack (mesa-unified): A8xx GPU entries, UBWC gralloc detection, the disable_gmem property, the Steam Deck spoof (TU_DEBUG=deck_emu), A810 / A812 fixes. Commits and authors:
    • tu: Add DECK_EMU to advertise being a SteamDeck — Karmjit Mahil
    • HACK: u_gralloc: always use ubwc detection path — whitebelyash
    • tu/freedreno: add disable_gmem GPU property — whitebelyash
    • freedreno/shim: enable drm-shim support for Adreno — whitebelyash
    • freedreno/common: enable A825 — whitebelyash
    • freedreno/common: update a8xx family configs — DVD
    • freedreno/common: minor fixes for a810 — DVD
    • HACK: tu: disable few features for a810 — DVD
    • HACK: tu: enforce TU_DEBUG=nocb (disable concurrent binning) — whitebelyash
    • freedreno/common: Fix offsets for A825/829 — DVD
    • tu/pipeline: enable custom resolve for A810, off MSAA, FDM — DVD
    • ir3: coalesce UBO promotion ranges on Adreno 810 — DVD
    • WIP: freedreno/common: enable Adreno 812 — whitebelyash
    • freedreno/common: change a810/a812 depth ccu fraction — whitebelyash
  • a8xx_shared_mem.py: compute shared memory 32 → 64 KiB on every entry (whitebelyash, dcbb41b2). Known: Vulkan conformance tests above 32 KiB fail on an Adreno 830; Banners-AIO keeps 32 KiB.
  • a8xx_no_double_threadsize.py: keeps Mesa's supports_double_threadsize = False for A8xx. DVD's "update a8xx family configs" commit above turns it on, and then subgroup math in compute shaders (subgroupAdd, shuffle, ballot, …) returns wrong results on an Adreno 830; with Mesa's value the same tests pass and speed is unchanged (Banners-Turnip, 2026-11-05).
  • Max's WinNative series (Max / MaxsTechReview, WinNative-Emu/Drivers, GPL-3.0), A8xx only: 0001-tu-Emulate-VK_EXT_mesh_shader-with-compute.patch mesh shaders emulated with compute and 0002-tu-ir3-Support-a-required-subgroup-size-of-half-a-wa.patch wave32 (DirectX 12 Ultimate games such as FINAL FANTASY VII REBIRTH and Alan Wake 2); 0003-ir3-Sanitize-cube-map-directions-on-A8XX.patch, 0004-tu-Invalidate-bindless-descriptors-through-the-A8XX-.patch, 0005-tu-kgsl-Fetch-A8XX-command-streams-through-a-virtual.patch three GPU hang fixes. His IB cache (0006) is left out: it broke the Linux driver on some Adreno 840s.
  • From DroidDeck's Turnip (Droid-Deck/Drivers, GPL-3.0; Nikolay Nadorichev, maxjivi05): 0006-ir3-shuffle-broadcast.patch subgroup shuffles with a broadcast index no longer loop once per invocation, and 0007-tu-descriptor-pool-heap-alignment.patch descriptor sets stay aligned after vkResetDescriptorPool (invisible UI in Detroit: Become Human). See SOURCE.
  • Plus Every driver above. Tips: TU_DEBUG=sysmem if an A830 looks glitchy, TU_DEBUG=deck_emu if a game won't start.
A710 / A720 / A722: Adreno 710 / 720 / 722
  • A710 and A720 come from Mesa main itself (upstream since September 2026).
  • a710-720.py: swaps Mesa's A730-based A722 entry for Vauzi-17/710's registers captured on real A722 hardware (num_ccu = 2). Credit: Vauzi-17.
  • 01-u_gralloc-always-use-ubwc-detection.patch: UBWC gralloc fix (whitebelyash), as shipped in Vauzi-17/710's releases.
  • Plus Every driver above. Tips: TU_DEBUG=sysmem; in Winlator also WRAPPER_BLIT=1.
8 Gen 2 One UI: Adreno 740 on newer firmware
  • Standard plus 8g2_oneui.py (Banners-Turnip): turns on enable_tp_ubwc_flag_hint for the Adreno 740, to match newer system drivers such as Samsung One UI. Mesa leaves it off to match the older system driver.
  • Only if the Standard driver makes the phone's UI glitch or flicker; on other 8 Gen 2 devices it causes that glitch. Same switch without changing driver: FD_DEV_FEATURES=enable_tp_ubwc_flag_hint=1.
Banners-AIO: every Adreno, one driver
  • One libvulkan_freedreno.so for every Adreno; Turnip picks each GPU's settings by chip ID. one_gpu_gates.py (Banners-Turnip) keeps the A8xx-wide changes on A8xx chips, so every other GPU behaves as in its own driver here. Compute shared memory is 32 KiB on every GPU.
  • Every GPU: Every driver above, plus from Droid-Deck/Drivers (copied unchanged, with permission): render-pass barrier flushes kept (UE5 Nanite) and 32-bit SSBO offset wrap (K11MCH1); memory budget counts the whole process (Charles DuBose).
  • Every GPU on Android: IMapper5 gralloc backend and UBWC-compressed swapchain buffers (Leb-Sun, Droid-Deck/Drivers).
  • A6xx / A7xx: as Standard plus the above.
  • A710 / A720 / A722 / A725 / A730: early preamble and scalar predicates off (DroidDeck, Droid-Deck/Drivers).
  • A722: Vauzi-17/710's registers (Vauzi-17) and GMEM off (GMEM gives CCU write page faults on the A722 in every Turnip build).
  • A8xx: whitebelyash's turnip/gen8 stack and Max's WinNative 0001-0005 as in the A8xx driver (without the 64 KiB script, with a8xx_no_double_threadsize.py); LRZ controls reset after the end-of-pass flush (Gustash); buffer descriptors of 1 GiB and more keep their size (airidosas252, now also in Mesa); RB_RESOLVE_CR_CNTL and LRZ color mask as the Qualcomm driver (adapted from Vauzi-17/710); extra chip IDs for the A829, A845 and A850, and no category-4 repeat on the A845 / A850 (misakayuuki); GMEM off on the A810 and A829; the shuffle broadcast of SOURCE.
  • Every GPU: descriptor sets stay aligned after vkResetDescriptorPool (0007-tu-descriptor-pool-heap-alignment.patch, Nikolay Nadorichev, maxjivi05, Droid-Deck/Drivers).
  • Sources: one_fixes.py and SOURCE.md. Its recipe was tested on an Adreno 830, 750 and 722 before it joined these builds.
Build details and checksums
  • Wayland zips: the same commit and patches, built as Linux-style Vulkan drivers (KGSL, Wayland, bionic) with Bannerlator's zero-copy patch. CI checks each one before it is attached. They don't load as AdrenoTools drivers, and the X11 zips don't work as Wayland game drivers.
  • Linux zips: the same commit and patches, cross-built against glibc (KGSL, Wayland + X11 WSI) for Bannerlator's Arch Linux ARM runtime, plus the KGSL fix that runtime needs kgsl-drm-node.patch. They ship the ICD and its manifest only: the libraries are the runtime's own. CI checks each one.
File SHA-256
Turnip-v27.0.0-20261114.zip be1a3687e32ff41a51c047a1777074be66fbec90820f8b2e7cbc42b11aa16467
Turnip-v27.0.0-20261114-Wayland.zip 5ba0c6d65edb33c40de0e25b7af4e11f3ccc310bd92ad39abc5ac39196d72f3c
Turnip-v27.0.0-20261114-Linux.zip f8e12cf3dd893b685e4fa36ced51867c7df033bfe7c1877b8fbc2658694ad6aa
Turnip-v27.0.0-20261114-A8xx.zip 47bed874e77db46f0dcd2982b448225011d262d893d8e5e820e1b833d4301893
Turnip-v27.0.0-20261114-A8xx-Wayland.zip dbfb4780696e4981a1a81eb1c3a4c660392491d287aad777f7e7e6ffb5288329
Turnip-v27.0.0-20261114-A8xx-Linux.zip 9a63a372bd8fac161d1ffb3d3e30bdfb65f4c7158834c45d54f25ec22b8ea81e
Turnip-v27.0.0-20261114-710-720-Test.zip b5a4f7d1ace194258fabd65e1d22db313994624ffd8c2c0db6f99d03dddc4fa3
Turnip-v27.0.0-20261114-710-720-Test-Wayland.zip f0cc11b38f74f008ef7f5e5d1b479fb6bbf7aaa64f3e94bbf32fb36133bf3f75
Turnip-v27.0.0-20261114-710-720-Test-Linux.zip 2fb813aa0eedb3edb5e50d9e91ef8853a0925e3c4b515885ee261c9317a5298d
Turnip-v27.0.0-20261114-8G2-OneUI.zip 03d23b4372edaa1181ae7269c0061eaf3179dc6a78770d901c9b76bfa9214743
Turnip-v27.0.0-20261114-8G2-OneUI-Wayland.zip f9a5e7cec996a194423967f73d397ac391684e424945ab856e1ef24601c7377c
Turnip-v27.0.0-20261114-8G2-OneUI-Linux.zip 5db4fef8711e7f6996e534cef42b50070ef596b550f4554e6be912b59d9dac3a
Turnip-v27.0.0-20261114-Banners-AIO.zip 29fef0fe10490c17adaf92b621cd305aace4c581895bac38006b9ec22017c46d
Turnip-v27.0.0-20261114-Banners-AIO-Wayland.zip 903613c3e7fb1023c9087084133c1e1c612679ef9fc0137d9e3dd07b0fe4fae1
Turnip-v27.0.0-20261114-Banners-AIO-Linux.zip 2026235b2ce6f2d2af594754ee36f7534a513edbf390e5d9b64d53b4dff91999

Names files

symbols-<build ID>.tsv.gz: function names and Mesa source lines of the Android drivers above, for the source-code view in DriverLab. Not needed to use the drivers.

Don't miss a new Banners-Turnip release

NewReleases is sending notifications on new releases.