github The412Banner/Banners-Turnip v27.0.0-20261113
Turnip v27.0.0-20261113

one hour ago

⚠️ Automated build from Mesa main: checked by CI, not tested on a device.

Mesa
Commit 4fc6add
Commit title iris: Support 2 dri options of poly trigger in TBIMR (GFX35+)
Vulkan version Vulkan 1.4.368
Date 2026-11-13

Downloads

Driver GPUs X11 / AdrenoTools Bannerlator Wayland Linux runtime
Standard Adreno 6xx / 7xx (8 Gen 3 and older) Turnip-v27.0.0-20261113.zip Turnip-v27.0.0-20261113-Wayland.zip Turnip-v27.0.0-20261113-Linux.zip
A8xx (experimental) Adreno 810 / 812 / 825 / 829 / 830 / 840 (8 Elite) Turnip-v27.0.0-20261113-A8xx.zip Turnip-v27.0.0-20261113-A8xx-Wayland.zip Turnip-v27.0.0-20261113-A8xx-Linux.zip
A710 / A720 / A722 (experimental, untested on hardware) Adreno 710 / 720 / 722 Turnip-v27.0.0-20261113-710-720-Test.zip Turnip-v27.0.0-20261113-710-720-Test-Wayland.zip Turnip-v27.0.0-20261113-710-720-Test-Linux.zip
8 Gen 2 One UI Adreno 740 (8 Gen 2) with UI flicker, e.g. Samsung One UI Turnip-v27.0.0-20261113-8G2-OneUI.zip Turnip-v27.0.0-20261113-8G2-OneUI-Wayland.zip Turnip-v27.0.0-20261113-8G2-OneUI-Linux.zip
Banners-AIO (all SoC) Every Adreno: 6xx, 7xx, 710 / 720 / 722, 8xx Turnip-v27.0.0-20261113-Banners-AIO.zip Turnip-v27.0.0-20261113-Banners-AIO-Wayland.zip Turnip-v27.0.0-20261113-Banners-AIO-Linux.zip

Which one?

  • X11 (Bannerlator, Winlator, BannerHub, any AdrenoTools app): import the normal zip as a GPU driver. Not sure which driver? Use Standard.
  • Banners-AIO: one zip for every Adreno. Each GPU family keeps its own changes: the A8xx recipe only on A8xx chips, the A722 registers only on the A722. Its recipe was tested on an Adreno 830, 750 and 722 before it joined these builds; each hourly build is still only checked by CI.
  • Bannerlator Wayland containers: Import Wayland game driver (.zip), then pick the -Wayland zip.
  • Bannerlator Linux runtime (gamescope + the native ARM64 Steam client): the -Linux zip. It is a glibc Vulkan ICD and it is what draws the client and every game the client launches (needs glibc 2.38 or newer). It is not an AdrenoTools driver and it does not load in a Wine container; the Android zip still puts the finished frame on the screen.

Tips: A8xx: TU_DEBUG=sysmem if an A830 looks glitchy, TU_DEBUG=deck_emu if a game won't start. A710 / A720 / A722: TU_DEBUG=sysmem (in Winlator also WRAPPER_BLIT=1). 8 Gen 2 One UI: only if the Standard driver makes the phone's UI glitch or flicker; on other 8 Gen 2 devices it causes that glitch. The same switch without changing driver: FD_DEV_FEATURES=enable_tp_ubwc_flag_hint=1.

What's in each driver

Tap a driver to see which GPUs it is for, what it changes on top of Mesa, where each change came from and who wrote it.

Every driver: what all five share
  • Base: Mesa main at 4fc6add (2026-11-13), built for KGSL.
  • DirectX 12 no longer waits on the GPU every frame. A quick "is the GPU done yet?" check was sent to the kernel as "wait until it's done", so the CPU and GPU took turns with VKD3D-Proton. On an Adreno 750 a DirectX 12 demo went from 378 to 1422 fps on X11 and from 588 to 3449 fps on Wayland (report). Found here (The412Banner); fixed in Mesa by Danylo Piliaiev, MR 44838 (2026-10-08).
  • No crash when a frame waits on two kinds of sync at once (Cemu crashed on its first frame; RPCS3 and Dolphin checked too). First fixed in DroidDeck's driver; fixed in Mesa by Danylo Piliaiev (1da50a1b, MR 44838). See SOURCE.
  • Game entries (apply_common.sh, not in Mesa yet): MIO: Memories in Orbit and UNCHARTED: Legacy of Thieves Collection turn on tu_enable_ssbo_emulation on Adreno 7xx, so their large storage buffers work (MIO report). The option itself is Mesa's, by Job Noorman. With other Turnip builds from after 2026-06-10, set tu_enable_ssbo_emulation=true yourself.
Standard: Adreno 6xx / 7xx (8 Gen 3 and older)
  • Mesa main plus Every driver above. No GPU-specific patches, no mesh shaders, no wave32.
  • Credit: the Mesa / Freedreno developers.
A8xx: Adreno 8xx (Snapdragon 8 Elite)
  • For: Adreno 810 / 812 / 825 / 829 / 830 / 840 (Snapdragon 8 Elite). Experimental.
  • a8xx_gen8.patch: whitebelyash's turnip/gen8 stack (mesa-unified): A8xx GPU entries, UBWC gralloc detection, the disable_gmem property, the Steam Deck spoof (TU_DEBUG=deck_emu), A810 / A812 fixes. Commits and authors:
    • tu: Add DECK_EMU to advertise being a SteamDeck — Karmjit Mahil
    • HACK: u_gralloc: always use ubwc detection path — whitebelyash
    • tu/freedreno: add disable_gmem GPU property — whitebelyash
    • freedreno/shim: enable drm-shim support for Adreno — whitebelyash
    • freedreno/common: enable A825 — whitebelyash
    • freedreno/common: update a8xx family configs — DVD
    • freedreno/common: minor fixes for a810 — DVD
    • HACK: tu: disable few features for a810 — DVD
    • HACK: tu: enforce TU_DEBUG=nocb (disable concurrent binning) — whitebelyash
    • freedreno/common: Fix offsets for A825/829 — DVD
    • tu/pipeline: enable custom resolve for A810, off MSAA, FDM — DVD
    • ir3: coalesce UBO promotion ranges on Adreno 810 — DVD
    • WIP: freedreno/common: enable Adreno 812 — whitebelyash
    • freedreno/common: change a810/a812 depth ccu fraction — whitebelyash
  • a8xx_shared_mem.py: compute shared memory 32 → 64 KiB on every entry (whitebelyash, dcbb41b2). Known: Vulkan conformance tests above 32 KiB fail on an Adreno 830; Banners-AIO keeps 32 KiB.
  • a8xx_no_double_threadsize.py: keeps Mesa's supports_double_threadsize = False for A8xx. DVD's "update a8xx family configs" commit above turns it on, and then subgroup math in compute shaders (subgroupAdd, shuffle, ballot, …) returns wrong results on an Adreno 830; with Mesa's value the same tests pass and speed is unchanged (Banners-Turnip, 2026-11-05).
  • Max's WinNative series (Max / MaxsTechReview, WinNative-Emu/Drivers, GPL-3.0), A8xx only: 0001-tu-Emulate-VK_EXT_mesh_shader-with-compute.patch mesh shaders emulated with compute and 0002-tu-ir3-Support-a-required-subgroup-size-of-half-a-wa.patch wave32 (DirectX 12 Ultimate games such as FINAL FANTASY VII REBIRTH and Alan Wake 2); 0003-ir3-Sanitize-cube-map-directions-on-A8XX.patch, 0004-tu-Invalidate-bindless-descriptors-through-the-A8XX-.patch, 0005-tu-kgsl-Fetch-A8XX-command-streams-through-a-virtual.patch three GPU hang fixes. His IB cache (0006) is left out: it broke the Linux driver on some Adreno 840s.
  • From DroidDeck's Turnip (Droid-Deck/Drivers, GPL-3.0; Nikolay Nadorichev, maxjivi05): 0006-ir3-shuffle-broadcast.patch subgroup shuffles with a broadcast index no longer loop once per invocation, and 0007-tu-descriptor-pool-heap-alignment.patch descriptor sets stay aligned after vkResetDescriptorPool (invisible UI in Detroit: Become Human). See SOURCE.
  • Plus Every driver above. Tips: TU_DEBUG=sysmem if an A830 looks glitchy, TU_DEBUG=deck_emu if a game won't start.
A710 / A720 / A722: Adreno 710 / 720 / 722
  • A710 and A720 come from Mesa main itself (upstream since September 2026).
  • a710-720.py: swaps Mesa's A730-based A722 entry for Vauzi-17/710's registers captured on real A722 hardware (num_ccu = 2). Credit: Vauzi-17.
  • 01-u_gralloc-always-use-ubwc-detection.patch: UBWC gralloc fix (whitebelyash), as shipped in Vauzi-17/710's releases.
  • Plus Every driver above. Tips: TU_DEBUG=sysmem; in Winlator also WRAPPER_BLIT=1.
8 Gen 2 One UI: Adreno 740 on newer firmware
  • Standard plus 8g2_oneui.py (Banners-Turnip): turns on enable_tp_ubwc_flag_hint for the Adreno 740, to match newer system drivers such as Samsung One UI. Mesa leaves it off to match the older system driver.
  • Only if the Standard driver makes the phone's UI glitch or flicker; on other 8 Gen 2 devices it causes that glitch. Same switch without changing driver: FD_DEV_FEATURES=enable_tp_ubwc_flag_hint=1.
Banners-AIO: every Adreno, one driver
  • One libvulkan_freedreno.so for every Adreno; Turnip picks each GPU's settings by chip ID. one_gpu_gates.py (Banners-Turnip) keeps the A8xx-wide changes on A8xx chips, so every other GPU behaves as in its own driver here. Compute shared memory is 32 KiB on every GPU.
  • Every GPU: Every driver above, plus from Droid-Deck/Drivers (copied unchanged, with permission): render-pass barrier flushes kept (UE5 Nanite) and 32-bit SSBO offset wrap (K11MCH1); memory budget counts the whole process (Charles DuBose).
  • Every GPU on Android: IMapper5 gralloc backend and UBWC-compressed swapchain buffers (Leb-Sun, Droid-Deck/Drivers).
  • A6xx / A7xx: as Standard plus the above.
  • A710 / A720 / A722 / A725 / A730: early preamble and scalar predicates off (DroidDeck, Droid-Deck/Drivers).
  • A722: Vauzi-17/710's registers (Vauzi-17) and GMEM off (GMEM gives CCU write page faults on the A722 in every Turnip build).
  • A8xx: whitebelyash's turnip/gen8 stack and Max's WinNative 0001-0005 as in the A8xx driver (without the 64 KiB script, with a8xx_no_double_threadsize.py); LRZ controls reset after the end-of-pass flush (Gustash); buffer descriptors of 1 GiB and more keep their size (airidosas252, now also in Mesa); RB_RESOLVE_CR_CNTL and LRZ color mask as the Qualcomm driver (adapted from Vauzi-17/710); extra chip IDs for the A829, A845 and A850, and no category-4 repeat on the A845 / A850 (misakayuuki); GMEM off on the A810 and A829; the shuffle broadcast of SOURCE.
  • Every GPU: descriptor sets stay aligned after vkResetDescriptorPool (0007-tu-descriptor-pool-heap-alignment.patch, Nikolay Nadorichev, maxjivi05, Droid-Deck/Drivers).
  • Sources: one_fixes.py and SOURCE.md. Its recipe was tested on an Adreno 830, 750 and 722 before it joined these builds.
Build details and checksums
  • Wayland zips: the same commit and patches, built as Linux-style Vulkan drivers (KGSL, Wayland, bionic) with Bannerlator's zero-copy patch. CI checks each one before it is attached. They don't load as AdrenoTools drivers, and the X11 zips don't work as Wayland game drivers.
  • Linux zips: the same commit and patches, cross-built against glibc (KGSL, Wayland + X11 WSI) for Bannerlator's Arch Linux ARM runtime, plus the KGSL fix that runtime needs kgsl-drm-node.patch. They ship the ICD and its manifest only: the libraries are the runtime's own. CI checks each one.
File SHA-256
Turnip-v27.0.0-20261113.zip 58a73075ca1c295a082b7c6d4c05280a8ff7ae95376b8d95c8e271e18858d77a
Turnip-v27.0.0-20261113-Wayland.zip 464761f785f61a84223af398563b9fc40dbf31b4e59db493a043a6ef972a4f71
Turnip-v27.0.0-20261113-Linux.zip 453bdae83404bcf648a864fff9eccb9e833c27335772d8787766280b89edbcab
Turnip-v27.0.0-20261113-A8xx.zip b074da711664c8828d600de182ec679b46b9ae88f4de21a129873788745536c7
Turnip-v27.0.0-20261113-A8xx-Wayland.zip a8386c27b93aaa13aecc25d833fdd842bee8b69b04fbdc5aae59fb06bf49e0f6
Turnip-v27.0.0-20261113-A8xx-Linux.zip 8788e10d4240c83992f99c271882f8965eabd6c0d618690edf21f048771e6c77
Turnip-v27.0.0-20261113-710-720-Test.zip 51ced826f43e75d0d57e6a2ba2e1cdf5d0aebf4516b5dc2579c1105a696a5d50
Turnip-v27.0.0-20261113-710-720-Test-Wayland.zip fd27212bd016b01c1a56d9d40dc9b1d88a1ca9b030c46ea4e9a01a1c2197020a
Turnip-v27.0.0-20261113-710-720-Test-Linux.zip 8a0f3fa730e47cea33e4fab964d87ea1e109ef88d1226731f26d6f0967176cf5
Turnip-v27.0.0-20261113-8G2-OneUI.zip c771bd922922552db03280dda1d3c7d99d9920b11bd1ed066ce88fd910bfba4b
Turnip-v27.0.0-20261113-8G2-OneUI-Wayland.zip 1d2eb27fa7ca8e53d3e074ace0ef5ae9d8abd8443fd3a54e8059be61906aa10c
Turnip-v27.0.0-20261113-8G2-OneUI-Linux.zip b59e149a3445267de84e417556bf8ef23ada25cce7c174efe34efc119d417585
Turnip-v27.0.0-20261113-Banners-AIO.zip 68920346560d2343968a9878878fc02d538209a3ac07ce01beb5c3a51b406fa8
Turnip-v27.0.0-20261113-Banners-AIO-Wayland.zip 8bd005ac7b8581d8f5afc931a35332a50d601a17aa93d85f318ee7ba7d34ebbf
Turnip-v27.0.0-20261113-Banners-AIO-Linux.zip 94fb64c783541233007715c437cf8097f932c7bb7a4e27d0cd3960d49388b1aa

Names files

symbols-<build ID>.tsv.gz: function names and Mesa source lines of the Android drivers above, for the source-code view in DriverLab. Not needed to use the drivers.

Don't miss a new Banners-Turnip release

NewReleases is sending notifications on new releases.