github The412Banner/Banners-Turnip v26.3.0-20261013
Turnip v26.3.0-20261013

one hour ago

⚠️ Automated build from Mesa main: checked by CI, not tested on a device.

❌ A8xx didn't build this run, so it isn't included.

Mesa
Commit 9a50e25
Commit title intel/isl: shrink struct isl_tile_info by 8 bytes
Vulkan version Vulkan 1.4.363
Date 2026-10-13

Downloads

Driver GPUs X11 / AdrenoTools Bannerlator Wayland Linux runtime
Standard Adreno 6xx / 7xx (8 Gen 3 and older) Turnip-v26.3.0-20261013.zip Turnip-v26.3.0-20261013-Wayland.zip Turnip-v26.3.0-20261013-Linux.zip
A8xx (experimental) Adreno 810 / 812 / 825 / 829 / 830 / 840 (8 Elite) ❌ not built ❌ not built ❌ not built
A710 / A720 / A722 (experimental, untested on hardware) Adreno 710 / 720 / 722 Turnip-v26.3.0-20261013-710-720-Test.zip Turnip-v26.3.0-20261013-710-720-Test-Wayland.zip Turnip-v26.3.0-20261013-710-720-Test-Linux.zip
8 Gen 2 One UI Adreno 740 (8 Gen 2) with UI flicker, e.g. Samsung One UI Turnip-v26.3.0-20261013-8G2-OneUI.zip Turnip-v26.3.0-20261013-8G2-OneUI-Wayland.zip Turnip-v26.3.0-20261013-8G2-OneUI-Linux.zip

Which one?

  • X11 (Bannerlator, Winlator, BannerHub, any AdrenoTools app): import the normal zip as a GPU driver. Not sure which driver? Use Standard.
  • Bannerlator Wayland containers: Import Wayland game driver (.zip), then pick the -Wayland zip.
  • Bannerlator Linux runtime (gamescope + the native ARM64 Steam client): the -Linux zip. It is a glibc Vulkan ICD and it is what draws the client and every game the client launches (needs glibc 2.38 or newer). It is not an AdrenoTools driver and it does not load in a Wine container; the Android zip still puts the finished frame on the screen.

Tips: A8xx: TU_DEBUG=sysmem if an A830 looks glitchy, TU_DEBUG=deck_emu if a game won't start. A710 / A720 / A722: TU_DEBUG=sysmem (in Winlator also WRAPPER_BLIT=1). 8 Gen 2 One UI: only if the Standard driver makes the phone's UI glitch or flicker; on other 8 Gen 2 devices it causes that glitch. The same switch without changing driver: FD_DEV_FEATURES=enable_tp_ubwc_flag_hint=1.

🩹 Fixes in every driver (both found here, both now in Mesa main since MR 44838, 2026-10-08; see SOURCE):

  • DirectX 12 no longer waits on the GPU every frame. A quick "is the GPU done yet?" check was sent to the kernel as "wait until it's done", so the CPU and GPU took turns with VKD3D-Proton. Now it answers at once. On an Adreno 750, a DirectX 12 demo went from 378 to 1422 fps on X11 and from 588 to 3449 fps on Wayland (report). Mesa credits The412Banner for the find.
  • No crash when a frame waits on two kinds of sync at once. Cemu crashed on its first frame; proven fixed with Cemu, RPCS3 and Dolphin.

🧩 A8xx driver only: Max's WinNative series (MaxsTechReview, 0001-tu-Emulate-VK_EXT_mesh_shader-with-compute.patch … 0005-tu-kgsl-Fetch-A8XX-command-streams-through-a-virtual.patch). The A6xx / A7xx drivers carry no patches: both fixes above come from Mesa itself.

  • DirectX 12 Ultimate: mesh shaders + wave32 (0001, 0002). VK_EXT_mesh_shader is emulated with compute, so VKD3D-Proton can offer mesh shaders to games that need them (FINAL FANTASY VII REBIRTH, Alan Wake 2); render passes with mesh draws run in sysmem.
  • Three Adreno 8xx GPU hang fixes (0003-0005): cube-map directions, bindless descriptors, command-stream memory. Max's IB cache (0006) is left out: it broke the Linux driver on some Adreno 840s.
Build details and checksums
  • Standard: Mesa main as is (both fixes above are in Mesa now), no GPU-specific patches, no mesh shaders or wave32.
  • A8xx: whitebelyash's turnip/gen8 stack (a8xx_gen8.patch, 14 commits) + a8xx_shared_mem.py.
  • A710 / A720 / A722: A710 and A720 come from Mesa main itself (upstream since September 2026). a710-720.py swaps Mesa's A730-based A722 entry for Vauzi-17/710's hardware-captured A722 registers (num_ccu = 2), and 01-u_gralloc-always-use-ubwc-detection.patch is the UBWC fix from Vauzi-17/710's own releases.
  • 8 Gen 2 One UI: Standard plus 8g2_oneui.py: enable_tp_ubwc_flag_hint on for the Adreno 740 (Mesa leaves it off to match the older system driver).
  • Wayland zips: the same commit and patches, built as Linux-style Vulkan drivers (KGSL, Wayland, bionic) with Bannerlator's zero-copy patch. CI checks each one before it is attached. They don't load as AdrenoTools drivers, and the X11 zips don't work as Wayland game drivers.
  • Linux zips: the same commit and patches, cross-built against glibc (KGSL, Wayland + X11 WSI) for Bannerlator's Arch Linux ARM runtime, plus the two KGSL fixes that runtime needs kgsl-drm-node.patch and kgsl-no-calibrated-timestamps.patch. They ship the ICD and its manifest only: the libraries are the runtime's own. CI checks each one.
File SHA-256
Turnip-v26.3.0-20261013.zip de7b172edacea8ee4a66d3678838abd9ddfc5f81077d925f80e5a5f0687335e2
Turnip-v26.3.0-20261013-Wayland.zip 9b87185c47a8188e1a6b80d1590216d673ddac8a77c70e3c2099c62729b2d29a
Turnip-v26.3.0-20261013-Linux.zip 80aab252f3ba72247f4690117b3098ae3ba1b12b88713093da8bee0a29d00f7e
Turnip-v26.3.0-20261013-710-720-Test.zip 2766272b69aa1adb6747e444e7b55b66a70310b3968111a8dc21df567db36c11
Turnip-v26.3.0-20261013-710-720-Test-Wayland.zip 21f3e68de45f23699e2c5fd33bb4528b4d05f003bbce522dd377f07aa2125cf4
Turnip-v26.3.0-20261013-710-720-Test-Linux.zip eccee0fc2252da1d30e591d76967d4d505b73d1f5a684d397a15f8ad8640e2e7
Turnip-v26.3.0-20261013-8G2-OneUI.zip 3f62b8386d64743c9ca170eadcf234904ef1fa342b18e895d9ee037ec73ee32f
Turnip-v26.3.0-20261013-8G2-OneUI-Wayland.zip 6ee13aac4ac1f4c81974affcfea2ca55d9e9760ccc9a64c7a0909bd9f69c0340
Turnip-v26.3.0-20261013-8G2-OneUI-Linux.zip 5a64f96d7326f43bcdff59914f75ae904c43f4ab0d25920e235336716af7fc24

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