github The412Banner/Banners-Turnip v26.3.0-20261001-r2
Turnip v26.3.0-20261001-r2

3 hours ago

⚠️ Automated build from Mesa main: checked by CI, not tested on a device.

Mesa
Commit 1d136f0
Commit title etnaviv: Use a border shadow for CLAMP_TO_BORDER
Vulkan version Vulkan 1.4.363
Date 2026-10-01

Downloads

Driver GPUs X11 / AdrenoTools Bannerlator Wayland Linux runtime
Standard Adreno 6xx / 7xx (8 Gen 3 and older) Turnip-v26.3.0-20261001-r2.zip Turnip-v26.3.0-20261001-r2-Wayland.zip Turnip-v26.3.0-20261001-r2-Linux.zip
A8xx (experimental) Adreno 810 / 825 / 829 / 830 / 840 (8 Elite) Turnip-v26.3.0-20261001-r2-A8xx.zip Turnip-v26.3.0-20261001-r2-A8xx-Wayland.zip Turnip-v26.3.0-20261001-r2-A8xx-Linux.zip
A710 / A720 / A722 (experimental, untested on hardware) Adreno 710 / 720 / 722 Turnip-v26.3.0-20261001-r2-710-720-Test.zip Turnip-v26.3.0-20261001-r2-710-720-Test-Wayland.zip Turnip-v26.3.0-20261001-r2-710-720-Test-Linux.zip
8 Gen 2 One UI Adreno 740 (8 Gen 2) with UI flicker, e.g. Samsung One UI Turnip-v26.3.0-20261001-r2-8G2-OneUI.zip Turnip-v26.3.0-20261001-r2-8G2-OneUI-Wayland.zip Turnip-v26.3.0-20261001-r2-8G2-OneUI-Linux.zip

Which one?

  • X11 (Bannerlator, Winlator, BannerHub, any AdrenoTools app): import the normal zip as a GPU driver. Not sure which driver? Use Standard.
  • Bannerlator Wayland containers: Import Wayland game driver (.zip), then pick the -Wayland zip.
  • Bannerlator Linux runtime (gamescope + the native ARM64 Steam client): the -Linux zip. It is a glibc Vulkan ICD and it is what draws the client and every game the client launches (needs glibc 2.38 or newer). It is not an AdrenoTools driver and it does not load in a Wine container; the Android zip still puts the finished frame on the screen.

Tips: A8xx: TU_DEBUG=sysmem if an A830 looks glitchy, TU_DEBUG=deck_emu if a game won't start. A710 / A720 / A722: TU_DEBUG=sysmem (in Winlator also WRAPPER_BLIT=1). 8 Gen 2 One UI: only if the Standard driver makes the phone's UI glitch or flicker; on other 8 Gen 2 devices it causes that glitch. The same switch without changing driver: FD_DEV_FEATURES=enable_tp_ubwc_flag_hint=1.

🩹 Fixes in every driver (bugs still in Mesa main; every zip carries them, see SOURCE):

  • DirectX 12 no longer waits on the GPU every frame (kgsl-zero-timeout-poll.patch). A quick "is the GPU done yet?" check was sent to the kernel as "wait until it's done", so the CPU and GPU took turns with VKD3D-Proton. Now it answers at once. On an Adreno 750, a DirectX 12 demo went from 378 to 1422 fps on X11 and from 588 to 3449 fps on Wayland (report).
  • No crash when a frame waits on two kinds of sync at once (kgsl-syncobj-merge-ts-fd.patch). Cemu crashed on its first frame; proven fixed with Cemu, RPCS3 and Dolphin.

🧩 A8xx driver only: Max's WinNative series (MaxsTechReview, 0001-tu-Emulate-VK_EXT_mesh_shader-with-compute.patch … 0006-tu-kgsl-Cache-retired-A8XX-IB-storage.patch). The A6xx / A7xx drivers carry only the fixes above.

  • DirectX 12 Ultimate: mesh shaders + wave32 (0001, 0002). VK_EXT_mesh_shader is emulated with compute, so VKD3D-Proton can offer mesh shaders to games that need them (FINAL FANTASY VII REBIRTH, Alan Wake 2); render passes with mesh draws run in sysmem.
  • Four Adreno 8xx GPU hang fixes (0003-0006): cube-map directions, bindless descriptors, command-stream memory and its reuse (TU_KGSL_IB_CACHE=false turns off the last one).
Build details and checksums
  • Standard: Mesa main plus the fixes in every driver, no GPU-specific patches, no mesh shaders or wave32.
  • A8xx: whitebelyash's turnip/gen8 stack (a8xx_gen8.patch, 12 commits) + a8xx_shared_mem.py, a840v2.py.
  • A710 / A720 / A722: a710-720.py from Vauzi-17/710.
  • 8 Gen 2 One UI: Standard plus 8g2_oneui.py: enable_tp_ubwc_flag_hint on for the Adreno 740 (Mesa leaves it off to match the older system driver).
  • Wayland zips: the same commit and patches, built as Linux-style Vulkan drivers (KGSL, Wayland, bionic) with Bannerlator's zero-copy patch. CI checks each one before it is attached. They don't load as AdrenoTools drivers, and the X11 zips don't work as Wayland game drivers.
  • Linux zips: the same commit and patches, cross-built against glibc (KGSL, Wayland + X11 WSI) for Bannerlator's Arch Linux ARM runtime, plus the two KGSL fixes that runtime needs kgsl-drm-node.patch and kgsl-no-calibrated-timestamps.patch. They ship the ICD and its manifest only: the libraries are the runtime's own. CI checks each one.
File SHA-256
Turnip-v26.3.0-20261001-r2.zip f87aa3638985dd72ab471788a440eec23f3bd9deaafa94709ecfea57524deeba
Turnip-v26.3.0-20261001-r2-Wayland.zip 3fdf3be9ca04760c8e45552683d053557f2294fa75ca738a00257ee86b7d8f3c
Turnip-v26.3.0-20261001-r2-Linux.zip 349195363018a84fdf1ea0a2b9b8a3a9ab65645bab5f09ac8159a47f2a3739f3
Turnip-v26.3.0-20261001-r2-A8xx.zip ab232cfd180f3e4ba36aed64dca9db21d032aab5e116fc6948ad4d6b6ee75a10
Turnip-v26.3.0-20261001-r2-A8xx-Wayland.zip a7a69916ce96b3dffdad571cfda130fb5ed475ec36a61f978944985ae7ee2106
Turnip-v26.3.0-20261001-r2-A8xx-Linux.zip feaf237d10ece6314b12a1e046cae833a751c61dd2325dcb65a802cf70b4ceef
Turnip-v26.3.0-20261001-r2-710-720-Test.zip 6f94ab45ebf3661ec91627d9a35cbe1fe5ce05d7aa0f43ebe0ff6263caa20ae4
Turnip-v26.3.0-20261001-r2-710-720-Test-Wayland.zip 0c3a063432c5cfbacdbd2b1bc60a7d4454efda14a18642e4cac0548196150389
Turnip-v26.3.0-20261001-r2-710-720-Test-Linux.zip a43a6214acf9c0f8aabc2d5ee34b7f5e0022265af36ff0a67f3788586e2ce567
Turnip-v26.3.0-20261001-r2-8G2-OneUI.zip 2dc0ba1fbdb090f01c06ba7e3986180dc9a5d71e701f1fd2aa97ed27ebf76338
Turnip-v26.3.0-20261001-r2-8G2-OneUI-Wayland.zip c39f3b4ab4a9f7009a0c4b1ee545b40b5618dfcdc618cce7f489e4af3b0ea128
Turnip-v26.3.0-20261001-r2-8G2-OneUI-Linux.zip d9e5a3de0b58abddd48b10b5c4f2c535c997730cd26cab7d7076d28e965cb79d

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