Changed
- Make LITH->GLAS reaction easier
- LITH explodes when overcharged
- Improve graphics when LITH is charged
- Show GLOW and LITH ctype as number
- Don't show ctype for elements which use it as data storage (such as PHOT or PRTI)
- Don't let GLOW ctype go negative
- Disallow CGOL with duplicate rulestrings or names > 7 chars
- Disallow GOL rulesets with no B states
- Make Lua prints fade out better
Fixed
- Fix GOL showing up where it shouldn't
- Fix "B12345678/S012345678/17" appearing in HUD for ctype 78
- Preserve GoL deco in older saves
- Deco on builtin GoL no longer renders when decorations are off
- Fix find mode not always succeeding in darkening particles
- Fix custom brush loading
- Fix elem.allocate corrupting LuaScriptInterface and causing crashes when running out of IDs
- Fix element identifiers for newly allocated elements not being immediately valid
- Win32: Fix certain Lua APIs mangling integers
- Linux: support Ubuntu 18.04 and other distros with glibc 2.27
- Default drawfrequency to 0, because of frame drop issues