DKR-R v1.0.7 – Patch Notes
20 October 2026
There is quite a lot in this update! Here are the main changes since v1.0.6.
Mods & Custom Cups
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Added support for importing Custom Magic Code mods as .nrm files.
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Released Modding SDK 2 and updated the Modding Bible, with more tools and examples for creating mods. Existing SDK 1 mods are still supported.
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Added custom trophy cups! Choose your tracks, laps and vehicles, then race them in order or shuffle the lineup.
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Added cup import/export so you can share your creations. Any custom tracks used will still need to be installed separately.
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Expanded the Dev Menu and improved controller navigation and on-screen text entry.
Mod Library
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Added a built-in mod library with search, categories, previews and downloads.
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Added Discord login, reviews and mod requests.
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Improved install, update and repair options, with automatic package checks and clearer installation status.
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Improved backups and recovery if an installation is interrupted.
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Fixed incorrect mod names, duplicate detection and several ZIP import issues, including missing music and HD assets.
Saves & Save Manager
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Your normal offline Adventure save now stays the same when changing mods. Dev Menu saves are still kept separate.
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Fixed custom-track save issues affecting initials and balloon data.
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Improved Save Manager, including options to complete saves, finish individual Adventures and unlock content.
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Improved save imports, exports and recovery. Older mod-specific saves are kept available to recover.
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Online hosts now have a persistent Adventure save, with Continue selected by default. Joining someone else’s game keeps your personal save separate.
Online
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Improved compatibility checks and fixed several custom-track and code-mod startup issues.
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Fixed Quick Join issues and object loading in Big Donut and Moon Station.
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Added fullscreen and local-view options for supported experimental races.
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Improved the HUD, minimap and player names, including the black-box issue behind name labels.
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Fixed custom portraits in Fire Mountain and Smokey Castle, including a related crash.
Camera & Graphics
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Added the optional ModernCamera++ mod, with presets, profiles, custom controls and live camera tuning using F7.
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Fixed vehicle shadow interpolation and improved river and waterfall animation.
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Improved lava glow and added a separate toggle for it.
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Improved HD water loading, the spinning logo, title screen and Start menu.
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Updated the credits presentation and fixed a credits crash.
Launcher & General Fixes
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Tidied up menus, mod cards, dialog boxes and wording.
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Added an option to hide the lobby code when streaming. The Copy button still copies the invite code.
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Added application update checks, with confirmation before updating and recovery support.
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Simplified the Windows package to one main DKR-R.exe.
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Improved memory and texture handling, along with some initial performance optimisation work.
Thank you all for playing and supporting DKR-R!
ThatGuyMcd