github ThatGuyMcd/DKR-R Version1.0.7
DKR-R Version 1.0.7

3 hours ago

DKR-R v1.0.7 – Patch Notes

20 October 2026

There is quite a lot in this update! Here are the main changes since v1.0.6.

Mods & Custom Cups

  • Added support for importing Custom Magic Code mods as .nrm files.

  • Released Modding SDK 2 and updated the Modding Bible, with more tools and examples for creating mods. Existing SDK 1 mods are still supported.

  • Added custom trophy cups! Choose your tracks, laps and vehicles, then race them in order or shuffle the lineup.

  • Added cup import/export so you can share your creations. Any custom tracks used will still need to be installed separately.

  • Expanded the Dev Menu and improved controller navigation and on-screen text entry.

Mod Library

  • Added a built-in mod library with search, categories, previews and downloads.

  • Added Discord login, reviews and mod requests.

  • Improved install, update and repair options, with automatic package checks and clearer installation status.

  • Improved backups and recovery if an installation is interrupted.

  • Fixed incorrect mod names, duplicate detection and several ZIP import issues, including missing music and HD assets.

Saves & Save Manager

  • Your normal offline Adventure save now stays the same when changing mods. Dev Menu saves are still kept separate.

  • Fixed custom-track save issues affecting initials and balloon data.

  • Improved Save Manager, including options to complete saves, finish individual Adventures and unlock content.

  • Improved save imports, exports and recovery. Older mod-specific saves are kept available to recover.

  • Online hosts now have a persistent Adventure save, with Continue selected by default. Joining someone else’s game keeps your personal save separate.

Online

  • Improved compatibility checks and fixed several custom-track and code-mod startup issues.

  • Fixed Quick Join issues and object loading in Big Donut and Moon Station.

  • Added fullscreen and local-view options for supported experimental races.

  • Improved the HUD, minimap and player names, including the black-box issue behind name labels.

  • Fixed custom portraits in Fire Mountain and Smokey Castle, including a related crash.

Camera & Graphics

  • Added the optional ModernCamera++ mod, with presets, profiles, custom controls and live camera tuning using F7.

  • Fixed vehicle shadow interpolation and improved river and waterfall animation.

  • Improved lava glow and added a separate toggle for it.

  • Improved HD water loading, the spinning logo, title screen and Start menu.

  • Updated the credits presentation and fixed a credits crash.

Launcher & General Fixes

  • Tidied up menus, mod cards, dialog boxes and wording.

  • Added an option to hide the lobby code when streaming. The Copy button still copies the invite code.

  • Added application update checks, with confirmation before updating and recovery support.

  • Simplified the Windows package to one main DKR-R.exe.

  • Improved memory and texture handling, along with some initial performance optimisation work.

Thank you all for playing and supporting DKR-R!

ThatGuyMcd

Don't miss a new DKR-R release

NewReleases is sending notifications on new releases.