github TerraFirmaGreg-Team/Modpack-Modern 0.12.1

latest releases: 0.13.10, 0.13.9, 0.13.8...
pre-release5 months ago

WARNING! If you're upgrading your world from 0.11 to 0.12, please read the upgrade guide here. We do not recommend using Alpha versions for progression, but if you do, please make frequent backups!

Changes

  • Added a recipe to turn driftwood into sticks @Pyritie
  • Clay can now spawn in coarse dirt (but if you're in hot/dry climates, try finding a Mud Flats biome) (#3637) @Pyritie
  • TFC and GregTech ore indicators also no longer appear on the minimap @BlueBoat29 @Mqrius
  • Removed some biomes that illages were spawning weirdly in @Pyritie
  • Reordered the wrought iron grill anvil recipe so it goes right to left like everything else (#3621) @winjwinj
  • Added missing repair recipes for javelins, scraping knives, and construction wands (#3651) @SakuraKitsuragi
  • Molten igneous mafic + ice mixer recipe is now HV, so you can't get free iron early @Pyritie
  • Hiking boots, space suits, and red steel/caribou/polar bear/direwolf/insulated leather equipment are now immune to powder snow (#3626) @Pyritie

Bug fixes

  • Fixed a server crash @Mqrius
  • Fixed many of the new ore veins not spawning at all @TomPlop
  • Fixed recycling amounts of buzzsaw blades that didn't have buzzsaw tools (#3628) @Pyritie
  • Fixed water wheels not working at full strength in the new worldgen river biomes @Pyritie
  • Fixed grapes and hollow shells not spawning @Pyritie
  • Fixed sunflowers, canola, flax, radishes, lentils, cucmbers, basil, bay laurel, cardamom, cilantro, cumin, oregano, pimento, and vanilla not spawning @Pyritie
  • Fixed some dropped illager tools having the wrong stats @Pyritie
  • Fixed gregtech drills getting mining speed bonuses from the digger helmet upgrade @Thomasx0
  • Fixed the digger helmet drinking upgrade cancelling sprinting @Thomasx0
  • Fixed the digger helmet adding additional armor when wearing another head equipment that adds armor @Thomasx0
  • Fixed drowned not understanding how javelins work @Pyritie
## Projects

### Added

- Iris/Oculus Shader Folder

### Updated

- diggerhelmet-1.20.1-1.0.0.27.jar               -> diggerhelmet-1.20.1-1.0.0.28.jar
- sophisticatedbackpacks-1.20.1-3.24.29.1603.jar -> sophisticatedbackpacks-1.20.1-3.24.31.1628.jar
- sophisticatedcore-1.20.1-1.3.10.1552.jar       -> sophisticatedcore-1.20.1-1.3.12.1578.jar
- TerraFirmaGreg-Core-Modern-0.9.0.jar           -> TerraFirmaGreg-Core-Modern-0.9.2.jar
- TerraFirmaGreg-Shaders-Complementary-3.1.0.zip -> TerraFirmaGreg-Shaders-Complementary-3.1.2.zip

What's Changed

  • Update veins by @TomPlop in #3633
  • add: New Crowdin translations by @github-actions[bot] in #3646
  • fix: Reordered Wrought Iron Grill recipe (GUI only) by @winjwinj in #3621
  • Missing Repair Recipes by @SakuraKitsurugi in #3651
  • add: New Crowdin translations by @github-actions[bot] in #3649
  • add: New Crowdin translations by @github-actions[bot] in #3653
  • add: New Crowdin translations by @github-actions[bot] in #3654
  • added iris/oculus folder mod by @woopSmile in #3641
  • Add usable_in_sandwich tag for TFC Gourmet processed meats by @Froffy025 in #3617
  • Update veins by @TomPlop in #3663
  • Release: 0.12.1 by @github-actions[bot] in #3664

New Contributors

Full Changelog: 0.12.0...0.12.1

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