github Tencent/puerts Unity_v2.2.3
Unity_v2.2.3,ApiLevel:35

latest releases: Unity_v3.0.0, Unity_v3.0.0-test5, Unity_v3.0.0-test4...
24 days ago

[2.2.3] - 2025-11-28

  1. webgl采用FinalizationRegistry+weakref双重机制保障对象回收 fix #2199
  2. 修复传一个已经销毁的jsenv的jsobject到一个正常jsenv会导致崩溃的问题
  3. il2cpp优化下LowMemoryNotification也是可用的
  4. il2cpp优化和pinvoke版本一系列参数校验不对齐的问题修正
  5. il2cpp优化版本对于nulable更好的支持
  6. 解决传bigint给uint参数会崩溃的问题
  7. 解决虚方法调用没有调用到子类的问题
  8. 解决非public方法及属性也会导出到js的问题 fix #2241
  9. il2cpp优化含引用类型的结构体,其引用字段设置后可能被gc的问题 fix #2243
  10. 反射支持枚举的ref

[2.2.3] - 2025-11-28

  1. WebGL adopts a dual mechanism of FinalizationRegistry + WeakRef to ensure object collection fix #2199
  2. Fixed a crash caused by passing a JSObject from a destroyed JS env into a normal JS env
  3. In the il2cpp-optimized build, LowMemoryNotification is also available
  4. Fixed a series of parameter validation mismatches between the il2cpp-optimized and P/Invoke versions
  5. Improved support for nullable types in the il2cpp-optimized version
  6. Fixed a crash when passing a BigInt to a uint parameter
  7. Fixed an issue where virtual method calls did not invoke subclass implementations
  8. Fixed non-public methods and properties being exported to JS fix #2241
  9. Fixed an issue in the il2cpp-optimized version where reference fields in structs containing reference types could be garbage collected after being set fix #2243
  10. Reflection now supports enum by ref

difference between Node.js/Quickjs/V8: wiki

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