中文版本请查看 doc/unity/zhcn/changelog.md
- fix: didn't check NativeObject's type when setting fields. #954
- fix: easy to cause
task.GetAwaiter(...).OnCompleted is not a function
error in Unity's Ilcpp mode #966 - optimize: the memory usage for JSObject #947
- optimize: disable setting constructor's BindingMode to Lazy
- optimize: disable reflect extension feature in Editor's Playmode
difference between Node.js/Quickjs/V8: wiki