Version 0.4.1-alpha
- Fully switched to the tokio-async library, swapped from synchronous zip lib to async-zip. This shows a slight increase in performance when using Rustique on a lot of mods at once.
modpack createnow sets your own mods up in a way that will let you enable/disable them.- Added
modpack local listto view your locally created modpacks. Enable/disable work like normal. - A flag for
modpack create --ignore-modpackswas added to let you choose to ignore enabled modpacks. Its set to false by default so you can create new modpacks out of existing ones. - A flag for
modpack create --copy-modswas added for choosing to copy the mods made by the command instead of moving them. By default when you create a modpack, the mods are moved into the ~/.config/rustique/modpacks/installed/yourpack folder. If you set --copy-mods, the orignal mods will stay in place and a copy will be created into the installed dir. - All integer api_arg values are now i64 instead of u32. The api changed how game versions are handled and now show a large negative i64 value.
- Fixed bug with the sync command where if a malformed mod-id is found, sync would prematurely exit... Thought this was fixed, but maybe I unfixed it??