- Fixed MC_POST_ADD/REMOVE_INNATE_COLLECTIBLE potentially triggering callbacks twice if they use a GroupKey as their optional param.
- Fixed MC_PRE/POST_PLAYER_ADD_CARD/PILL sometimes reporting the incorrect slot when the player has their pocket active item selected.
- Fixed HistoryHUD:GetItems() and variants sometimes crashing the game if the optional boolean parameter "IncludeNotVisible" is explicitly provided.
- Fixed a bug where the PlayerType used for custom challenges could be incorrect if hidden challenges are present.
- Fixed the Mars null costume not always being properly added/removed for innate copies (and wisps).