github TeamREPENTOGON/REPENTOGON 1.0.8

latest releases: v1.1.0-testing-launcher-18, v1.1.0-testing-launcher-17, v1.1.0-testing-launcher-16...
19 months ago

Additions:

  • New general callback improvements to address some performance issues on some scenarios
  • Deal rooms can now generate variants above 100
  • Add new BlendTypes CONSTANT, OVERLAY
  • EntityPlayer:
    • SetHeadDirection(Direction, Time, Force)
    • Get/SetHeadDirectionLockTime
  • Game:
    • SetDonationMod[Angel/Greed]
  • ItemPool:
    • GetBibleUpgrades(ItemPoolType)
  • Player:
    • Added Player:AddNullItemEffect and Player:AddCollectibleEffect, both with the same params (int type,bool costume, int cooldown=defaultcd, bool additive=true)
      Fixes:
  • Fixes a crash on MC_PRE_LEVEL_SELECT when a callback returned null
  • Fixed a crash that could happen when you ran stage and achievement-related commands with bad syntax (missing a space)
  • Fixed an issue with some Bethany challenges where you are supposed to start without book of virtues, starting with book of virtues
  • Planetarium chance stat HUD is now initialized properly on save/continue
  • Planetarium chance will now always return 0.0 if a planetarium room cannot spawn in the run (i.e. if a challenge doesn't spawn treasure rooms, the game is greed mode, or if planetariums aren't unlocked)
  • Fix previously incorrect BlendType enums (ADDITIVE -> CONSTANT, MULTIPLICATIVE -> ADDITIVE)
  • Fix ItemPool:GetPillColor not checking all identified effects
  • Fix potential buffer overflow in ItemPool:UnidentifyPill

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