Patch Changes
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Eagerly adjust scrollOffset on prepend to prevent one-frame jump with anchorTo: 'end' (#1176)
When items are prepended with
anchorTo: 'end'and dynamic sizes, the virtualizer would compute the wrong visible range for one frame (using stale estimate-based positions) and then correct in the next frame via_willUpdate, producing a visible jump. This fix eagerly adjustsscrollOffsetinsetOptionsduring the render pass socalculateRange/getVirtualItemsreturn the correct items immediately.