github TGP482/SCDA-XBERecomp V3
SCDA XBERecomp V3

4 hours ago

Textures

  • Texture Dumping - Saves every texture the game uses into the textures\dumps folder beside the exe when enabled.
  • Texture Replacement - Replaces the game's textures with the .dds or .png images in the textures\replacement folder.
  • Dump Format - Allows the user to choose between PNG or DDS formats.

Input

  • Mouse Sensitivity - Mouse sensitivity is now split into Horizontal and Vertical, instead of one setting handling both.
  • Sensitivity Ranges - Improved the ranges of the sensitivity settings so they're now between 0.1 and 20.0 instead of 0.1 and 5.0.
  • Aim Sensitivity - Added Aim Horizontal and Aim Vertical Sensitivity for weapons, instead of one setting handling both.
  • Invert X Axis - Added an option to invert the horizontal look.
  • Invert Y Axis - Added an option to invert the vertical look.
  • Controller Sensitivity - Added Horizontal and Vertical Sensitivity for the controller, instead of one setting handling both.
  • Deadzone - Added a controller Deadzone setting.
  • Vibration Strength - Added a controller Vibration Strength setting.
  • Gyro Aiming - Added gyro aiming for controllers with motion sensors.

Display

  • Colour Blind Mode - Added Protanopia, Deuteranopia and Tritanopia modes.

General

  • Ambient Occlusion and MSAA - Now available in Versus.
  • Max Frame Rate - Added an Unlimited option.

Fixes

  • Water - Fixed water physics breaking at high FPS.
  • Ragdolls - Fixed ragdolls stuttering at high FPS.
  • Versus Icons - Fixed world icons being 4:3 in widescreen.

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