Display
- HDR - Added HDR output.
- Brightness and Contrast - Added Brightness and Contrast settings.
- Monitor - Added an option to select the monitor.
- FMV Scale - Added an option to scale FMV aspect ratio.
Graphics
- Ambient Occlusion - Added GTAO.
- Shadows - Ported the Chaos Theory Shader Model 3 shadows.
- Splitscreen HUD - The splitscreen HUD is now widescreen.
Audio
- 5.1 Surround - Added 5.1 surround output, with an Audio Output setting.
- Reverb - Added I3DL2 reverb, as on the Xbox.
- 3D Sound - 3D sounds now follow the Xbox's panning.
Input
- Drop Body - Right click drops bodies, like Chaos Theory on PC.
- Ledge Drop - The backward key drops from a ledge, like Chaos Theory on PC.
- Rebinding - Keys can be unbound with Delete, the scroll wheel can be bound and the accel/decel keys can be rebound, including in Versus.
- Keyboard Layout - Binds follow the physical key on any keyboard layout.
Versus
- High FPS - Added high FPS support.
- Mouse Sensitivity - Added mouse sensitivity for weapon mode and the sniper.
General
- Language - Added Automatic, the new default, which follows the system language.
- Pause on Focus Loss - Pauses the game when the window loses focus.
- Performance - Lower CPU usage during gameplay, Bink movies and saving.
Fixes
- High FPS - Fixed camera shake and dropping at ledge corners at high FPS.
- Mouse - Mouse speed is consistent on X and Y, and the mouse no longer moves the camera on pause, the OPSAT or with buttons in splitscreen.
- Keybinds - Backspace and the arrow keys no longer ignore keybinds, and training videos show custom keybinds.
- Poles and Ladders - Fixed sliding on poles and ladders.
- Keyboard Prompts - Improved keyboard prompt positions on the menu and in scripted events.
- Interaction Box - Shown with the HUD disabled when 2 or more interactions are present.
- Computers - No longer show a duplicate prompt or comms box.
- Quick Save - The thumbnail updates when saving with F5.
- Audio Mixing - Stereo and mono downmixes now match the Xbox.
- Crackling - Fixed audio crackling when spinning the camera fast, and the audio output queue grows when it runs short.
- Versus - Fixed instant grenades, high FPS camera issues, the stretched spectator HUD and the map menu not following the mouse.