github TEdit/Terraria-Map-Editor 5.1.0-beta5
TEdit 5.1.0-beta5

latest release: 5.1.0-beta6
pre-release10 hours ago

Important

Supports Terraria 1.4.5.5 (world file version 318)

🐛 Bug Fixes

  • Fix review findings: dedupe GetShapePoints, fix orphaned code block

  • Remove duplicate code block in SprayTimer_Tick (orphaned fragment)

  • Consolidate GetShapePoints into BrushSettings with width/height overload

  • Delegate from BrushToolBase and WorldEditor to Brush.GetShapePoints()

  • Fix FillShape outline to use GetShapePoints for all shapes (Crescent/Donut)

  • Optimize CheckTiles with Array.Clear instead of new allocation

  • Fix XAML Grid.Column="3" -> Grid.Column="2" for outline toggle

📦 Other Changes

  • Toggle Favorites

  • Brush tool enhancement: new shapes, transforms, and spray mode

  • Add Star, Triangle, Crescent, Donut brush shapes with Fill geometry primitives

  • Add rotation (0-360), flip H/V transforms via ApplyTransform in Fill.cs

  • Add spray mode with configurable density and tick rate using DispatcherTimer

  • Unified shape dispatch via GetShapePoints() replacing if/else chains

  • Update BrushToolBase, WorldEditor, MorphTool, DrawApi with new shape support

  • Add BrushSettingsView UI: rotation slider, flip toggles, spray controls

  • Add 10 localization keys across all 14 language files

  • Persist new brush settings (rotation, flip, spray) in appSettings.json

    • add move and resize selection inputs
  • add custom brushes

    • new brushes
  • Better brush sweeps

👥 Contributors

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