github TEdit/Terraria-Map-Editor 5.1.0-alpha10

pre-release4 hours ago

Important

Supports Terraria v1.4.5.4

🎉 New Features

  • Added 1.4.5.0 saving
  • Add artifacts to CI builds
  • Added corrections to new wall color content.
  • Added new framed tile data.
  • Added 'MapColors.xml' builder.
  • Added v1.4.5.3 to TerrariaVersionTileData.json.
  • Add weapon and mount to specialtile ui
  • Initial work on deadcells display jar rendering, the jar itself also uses custom rendering
  • Add multi chest max stack
  • Add team spawn editor
  • Add translations for missing items
  • Add new TileEntities (#2131)
  • Update tileversion data

  • Fix missing TileEntities

  • Add new TileEntities

  • Add new TileEntities localization (#2131)

🐛 Bug Fixes

  • Fix sign cap
  • Fix settings
  • Fix settings.xml colors for tiles
  • Fix for copy/paste displaydoll
  • Fix missing ReactiveUI properties
  • Fix check updates button and toggle
  • Fix World Seed containing letter resets to 0 after saving
  • Fixed the save-as-version ordering.
  • Fix databindings and serilization for points
  • Fix where wires on sprites can not flip
  • Fix world version mismatch in undo/redo save and load

✨ Enhancements

  • Update frame tiles
  • Updated the player map renderer tile color table.
  • Update settings wrapper
  • Updated the map colors for 1.4.5.
  • Updated 'Game Version To Save Version'.
  • Adjusted the save-as-version popup dimensions.
  • Updated 'GetMaxCount' to new list format.
  • Update gitignore
  • Enhance chest max stack functionality
  • Update tileversion data

🔧 Refactoring

  • Remove old sponsor links
  • Remove old news
  • Clean up old morph

📦 Other Changes

  • UndoBuffer file format change (#2109)
  • Build script version detection
  • Housekeeping
  • Corrected the max tile/wall arrays.
  • Hex color ARGB
  • Enable bestiary completion for slimer and eaterofworlds
  • Move saveVersions to list to support duplicate saveVersion entries
  • Full ReactiveUI migration
  • TODO: need mount in item list
  • Sprite fixes
  • Compile fix
  • MapColorsExporter now uses real-world simulations.
  • Ensure prerelease tags are prerelease
  • New release notes generator
  • Changelog cleanup

🌟 New Contributors

👥 Contributors

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