4.7.0 - The Wire Update
This update has some great new features to making wiring easier! There are also numerous bugfixes across the board. Huge thanks to all of the TEdit supporters, github issue submitters and a special thanks @RussDev7 for making this update possible.
Wire Rendering
- Stacked wires now render with translucent colors, allowing you to see when multiple wires overlap!
Junction Boxes #1579
- You can now select left, right, and normal facing junction boxes from wire GUI.
- Clipboard FlipX/Y will flip junction box direction.
- Full support for deleting / adding only selected facing junction boxes.
- Using the picker tool, it will select correct facing junction boxes along side wire types.
- Full Language Support.
Full Change Log
- wire color blending
- added missing tileframe information from versions from TerrariaVersionTileData.json:
- v1.4.0.1
- v1.3.3.2
- v1.2.1.1
- Button 1.4.3.0 within World.FileV2.cs was renamed to its proper title 1.4.3.
- Button 1.4.0.1 was added / fixed.
- Tileframe ID's have all been corrected.
- Removed Beta Save Type. Rendered Useless As Beta Cannot Save/Load Worlds. Beta Equals v1.0 TileFrames Anyways.
- Tweaked SaveAs Filter Code Reading Custom Alternate World Versions.
- Added Versions 1.4.3.1 & 1.4.3.2 To Save-As & Save-As-Versions.
- Updated FrammedTileData.
- Fixed Sign Limit Reached GUI
- Fix For Issue #1572 - Picker tool on wires treats green as blue and vice versa
- Fix for flipx on junction boxes. (Credits to @BinaryConstruct)
- Added Junction Box Support Under Wire GUI + Added Picker Support