Changelog
Generic
- Fix race condition in libSceLibcInternal's mspace implementation
Note
Some games support transfering saves from old games to get some bonuses
or reuse your past story choices, this release implements this functionality.
- Implement transfering savedata mount
- Attempt to fix race condition and incorrect time handling in some pthread primitives
- Appliction type
gdeadded as supported to AppScanner - Shader dumping on error is disabled now
- Fix
sceKernelGettimeofday - Fix mmap alignment issues
- Implement more RTC functions
AudioJobManager
- Fix possible infinite loop in AAC and MP3 decoders
- Fix error return values
AudioOut
- Fix return value for audio sync
VideoDec and VideoDec2
- Actual implementation for libSceVideodec2
- Remove unneeded TODOs
- Fix possible alignment issues
You can check our realtime tracker aswell
The tracker shows overall progress on developing the next version of emulator and it's located here. We stick to rolling release model, so our releases don't have any specific version, except for the date they were built on. You can expect steady releases every week on Wednesday.
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