Warning
Known issue: stutter and crashes while playing. In this version every button press can make a game bring up its controller screen again, and some games crash after a minute or two. It is fixed in v1.000.095: please use that version instead.
- Download sources (new, early). Games on a RomM server in your network appear in the Library and are downloaded to the console when you want to play them; see Download sources. Contributed by matschi95.
- Save sync (new, early). Each profile can keep its save data in step with a RomM server, synced before a game starts and after it ends, and paired by scanning a QR code; see Save sync. Replaced save data is kept as a backup first. Contributed by matschi95.
- Controller type per game. Library > Game settings > Controls > Controller type gives a game a Pro Controller, the Handheld controller, Dual Joy-Cons, a Left Joy-Con or a Right Joy-Con, for games that take a Pro Controller and then only work with another.
- Typing text. When a game asks for text, the PS5's own on-screen keyboard opens, and what you enter goes to the game.
- Firmware 7.40 and 7.61: games no longer end at their first picture. Contributed by v0ltfault.
- Game names without question marks. A name with a look-alike character (a sequel's Roman numeral, full-width letters) is shown with plain letters, a name that is not text is skipped, and characters no font has are left out.
- System language in the start-up trace, with the menu's language and the console fonts found, for reports from other consoles.
- Builds on GitHub. Releases are now built by GitHub Actions from the tagged source.
Thanks
Thank you to the three people whose pull requests are in this release:
- matschi95 for the download sources and the save sync with RomM
- v0ltfault for the firmware 7.40 and 7.61 fix
- lunar-me for the README correction
And to knowing1981 for reporting the game names shown as question marks and sending the files that explained it, and to everyone who tests and reports what they find.