- Removed
notesBetween
,arcsBetween
and similar functions in favor of object predicates - Allow
ModelGroup
materials to take strings (#34) - Added a few new utility functions
pointsBeatsToNormalized
randomVec3
gridYToLocalOffset
cutDirectionToAngle
cutDirectionToVector
- Fix light event object initialization not properly passing the light type. (#35)
- Fix MaterialProperty accepting ColorVec (#36)
- Fix missing "scale" property on gameplay objects (#37)
- Fix difficulties not properly processing before save (#38)
Full Changelog: 4.1.0...4.2.0