IMPORTANT: REMAPPER BLENDER EXPORTER REQUIRED UPDATE
Version 0.04 and above for the exporter (https://github.com/Swifter1243/ReMapper-Blender-Exporter) will be using new proportions. Models exported with 0.03 and below will not be sized correctly.
adjustFog(x => {
x.attenuation = 1;
})
const text = new Text("text");
text.position = [0, 3, 30];
new ModelScene(new Geometry("Cube", {
shader: "Standard",
shaderKeywords: [],
color: [1, 1, 1]
})).static(text.toObjects("Thanks for using ReMapper!"));
env = new Environment("MagicDoorSprite");
env.active = false;
env.push();
- ModelScene upgrades:
- Object position can be initialized at the start of the level
- Animations can now start at a given time after the switch
- Animations can now be looped
- Fixed material spam
Text
class for creating textmodelToWall
functionadjustFog
function- Fixed fake objects not being serialized
- Allowed rotation to be a single number on objects
- Tweaks to the constructors on Arcs and Chains
- Added lots of new type safety to functions
getBoxBounds
function- fixed NJS and Offset using wrong keys on difficulties
worldToWall
function- Cinema support (Thanks to Nasafrasa!)
- Cache system now used with
getModel
- Quest map uploading support (Thanks to Fern!)
- Fixed
getJumps
using outdated formula arrAppend
function- Fixed issues with baking function not extending full animation
loopAnimation
function
Full Changelog: 3.0.0...3.1.0