github Supermedo/uncharted_pc v0.3.6
Uncharted for Windows 0.3.6

2 hours ago
  • Uncharted 2 train wreck crash (IsFinite(deltaTransform) in character-leg-ik.cpp, #88 #253): when the leg animation gets a broken value for one frame, it now counts as no movement instead of stopping the game. For the EU 1.00 version for now; if you get it on another version, post your log.
  • AMD FX CPUs (FX-8350 and friends, #251): the only PS4 instruction they're missing is MOVBE, so the port now does that one itself. The game should start and play, maybe a bit slower in some spots. Please tell me how it runs!
  • Black squares in Uncharted 2 (snowy sky, rocks): a broken pixel no longer grows into black blocks. (#109, spacepepperoni)

Note: your shader cache is rebuilt once with this version, so the first minutes of each game can stutter a bit more than usual.

Intel Core 3rd generation and older (Sandy/Ivy Bridge) still can't run the games. They miss more instructions, some of which don't even fail, they just give wrong results. That needs a much bigger change.

Update: the launcher offers it when it starts, or unpack uncharted-windows.zip over your old folder. Saves and settings are kept.

SuperMedo

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