- Uncharted 2 loading crashes: reads of game files could come back cut short without any error, so the game got half a file. That's the
ReadSync file (req/read: 392775/16384)crash in the train wreck (#101, thanks Greamos for tracking it down), and most likely the white textures followed byiSubMesh < m_numSubMeshInstances(#9, #37, #199, #233, #252). Files are now read to the end. - Uncharted 3 crash from MP3 audio in the London streets (#155): MP3 sound is now decoded properly. (#162, sid1552)
- Older CPUs (Intel Core 3rd gen and older, AMD FX): the games use instructions of the PS4's processor that these CPUs don't have. Instead of crashing with
0xc000001d, the game now tells you which ones are missing. Support for these CPUs is on the list, but it's a big job. (#144, #197, #247, #251)
If you used 0.3.4: you get everything from it too (London bar fix, 1.02 frame fix, blue textures, launcher fixes).
Update: the launcher offers it when it starts, or unpack uncharted-windows.zip over your old folder. Saves and settings are kept.
SuperMedo