github Supermedo/bloodborne_pc windows-v1.9.1
Bloodborne for Windows 1.9.1: stretched polygons and FPS drop fixed

3 hours ago

Hotfix for two problems that started in 1.9.

Fixes

  • Stretched polygons / "vertex explosion": characters and scenery no longer stretch into huge flat polygons (seen mostly on GTX 16, RTX 20 and Intel GPUs).
  • FPS drop after dying or loading an area: the frame rate no longer falls to 10–25 until a restart, and the lower FPS on 4–8 GB cards since 1.9 is back to 1.8.2 levels. The fix for the 4 GB "ErrorOutOfDeviceMemory" crash is kept, in a way that no longer costs speed.

Frame generation and everything else from 1.9 is unchanged.

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