Online fixes asked for by The Hunter's Dream team, plus small fixes. Thanks to Metr1k for pointing out the problem, and to @parsifal295, bmy and @dGstone18 for the fixes their pull requests suggested.
Online
- The game's own server functions (messages, bloodstains, summon signs) now go over plain HTTP to the game server only, the way bbhost and Awaken's port do it. They no longer go through a shadNet WebAPI
- Play logs go to the game server's API port instead of FromSoftware's old storage
- A leftover
bbbridge-live-map.xmlin the patches folder (from bbbridge's own app) is ignored
Fixed
- A broken texture description from the game no longer stops the game
- No flicker on the animated title menu above 1080p
- The item picture on the loading screen shows at resolutions other than 1080p
- If the NVIDIA driver can't start DLSS properly, the game starts without DLSS instead of failing to open
If it crashes
Send the whole user\last_run.log file, along with your CPU and RAM, and when it happened.