github Supermedo/bloodborne_pc windows-v1.7.7
Bloodborne for Windows 1.7.7: crash fix, GPU info in logs

2 hours ago

Two small fixes. Thanks to @parsifal295 for both ideas.

Fixed

  • A broken graphics command from the game (often right after a save loads, with Unimplemented PM4 type 0 in the log) no longer stops the game. The port skips it and keeps going

Changed

  • Every user\last_run.log now starts with your graphics card, its video memory and the driver version, so crash reports have them without asking

If it crashes

Send the whole user\last_run.log file, along with your CPU and RAM, and when it happened.

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