LGOGDownloader 3.12
- Fixed getting DLC names
- Major speedup to cache update
- Don't try to get details for unowned DLCs
- Show total size before download
- Added option to check for free space
- Use --check-free-space option to check if there is enough free space and abort if not enough is available
- Bumped minimum required libcurl version to 7.55.0
- Added option to transform gamenames
- Configuration file $XDG_CONFIG_HOME/lgogdownloader/transformations.json can be used to set rules for transforming gamenames
- See man page for details
- New templates: %gamename_transformed% and %gamename_transformed_firstletter%
- New --list option "transformations" can be used to show transformed gamenames
- Don't print file size or hash for missing files in --status output
- Improved include and exclude options
- DLC files can now be included/excluded separately
- See --help or man page for details
- Fixed creating empty files during --galaxy-install (Patch by: Dominik Kreutzer)
- Show build id in --galaxy-show-builds output
- Added option to download game logo (Patch by: Thoreas)
- Bumped minimum CMake version to 3.5.0
- Added option to disable fast status checking
- --no-fast-status-check makes --status much slower but able to catch corrupted files by calculating local file hash for all files
- Added option to list/download only games flagged as new (Patch by: nerdspice)
- --new will list/download games marked as new by the API
- Changed logo download to use full size version (Patch by: nerdspice)
- Added option to delete orphaned files
- Renamed --galaxy-delete-orphans to --delete-orphans and made it also work with --check-orphans
sha256: bf3a16c1b2ff09152f9ac52ea9b52dfc0afae799ed1b370913149cec87154529
md5: a34a81d3acf5f78db31a0944a012d20a