github SubnauticaNitrox/Nitrox 1.8.0.1

latest release: 1.8.1.0
7 months ago

Nitrox 1.8.0.1

Warning

Launcher will warn you about version mismatch, you can disregard this warning since 1.8.0.0 save files are compatible with 1.8.0.1

For this version, we focused on fixing critical bugs that prevented some people from using their worlds, loading their vehicles, and a few other minor bugs. Thank you very much for all the feedback you gave us on 1.8.0.0. We are still reviewing everything and trying to resolve more issues in a future version.

Players on Epic Games, Steam and Microsoft Store can now play with Nitrox 1.8.0.1 on the latest version of (Subnautica).

What's changed?

Important

Please keep in mind the mod is still being worked on, and will be getting more updates after this update, so please don't hesitate to issue bug reports for us to make this new version more stable.

In Game

  • Fixed a bug where vehicles were not charging (Cyclops, Moonpool) with multiple players connected
  • Fixed a bug where player inventory would be dumped into waterproof lockers or bags upon relog
  • Fixed a bug where barnacles on reefbacks were tiny
  • Fixed a bug where Nitrox's server list couldn't appear due to a corrupted format
  • Fixed more instances of exosuit falling into the ground upon loading
  • Fixed multiple instances of base building desync
  • Fixed the in-game keybind that allows the Enter/Return key to open Dev Console

Launcher

  • Added a minimum Subnautica version to be able to launch Nitrox
  • Fixed a bug where InvalidOperationException error popup were shown upon launching multiplayer
  • Fixed a bug with section titles in changelogs not displaying correctly

Server

  • Added --data-path argument to allow you to set the absolute path where Nitrox stores files (logs, cache, save files, ...)
  • Added --game-path argument to allow to set absolute game installation path (an alternative to SUBNAUTICA_INSTALLATION_PATH environment variable)
  • Fixed a bug where server could throw errors upon early user input during server initialization
  • Fixed a bug where server would not load when specific usage of posters, bags, hats & lab equipments (Entity level 100)
  • Server will now demote player permissions upon disconnection (to avoid admin spoofing)
  • Prevent the server from being blocked when finding level 100 entities

Known issues

Tip

These are issues we know that exist and will be worked on and improved for future versions of the mod.

  • Story PDA/Terminals aren't synced (i.e: pickup a PDA)
  • Discord integration doesn't work on non-windows OS
  • Creatures (Except leviathan) aren't fully synced
  • Oxygen tanks are empty in inventory upon relog
  • Cyclops health is not properly synced
  • Player's animations are not synced
  • Exosuits are not fully synced
  • Scanner rooms aren't synced
  • Fires aren't synced

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