- Enable save slots for Graphics Settings
- "Color locked tiles" setting (makes locked tiles monochrome if toggled)
- "Show ghost piece" setting
- "Prespawn actions toggle" ('initial systems': IRS/IHS/IMS) added to Gameplay configuration settings
- New default graphics slot: "High Focus"
- Add new default palettes: "Okpalette", "Gruvbox", "Gruvbox (light)", "The Matrix"
- (For advanced usage, palettes are now exposed/modifiable in savefile)
Enter/Delcan now be used to enable/disable "Keep save file" option- Revamped Scoreboard menu entirely: scroll, entry display, sorting, deleting specific entries
- Configurable Combo + Cheese modes in New Game menu (+ correctly labeled on Scoreboard)
- Streamline/simplify in-game info sidebars
- Added more save file granularities (Nothing->+Settings->+Scoreboard->+Game replays (unused in tui for this release))
- Store game save point using
Ctrl+S; reload game from arbitrary user input point in time in New Game menu (delete withDel), support for restoring modded games (cheese, combo, puzzle, ...) - Store seed using
Ctrl+Erespectively (playable in 'custom' game mode) - Blindfolded gameplay toggleable with
Ctrl+B! TUI warnings for accidentally hitting this might be made more pronounced in future releases - Disabled Combo Bot feature for this release; may be re-added in future release
- Save savefile with tetrs version in filename
- ('Secret' Ascent mode; replaces legacy Descent game mode)
- fixes, refactors, probably new bugs...