github Ston3dd/ReaperPy v6.0.2
ReaperPy v6.0.2

one hour ago

Richer colours, general item table detection and complete English texts. Please update if you use the ITEMS tab or the English interface.

Added

  • theme.py: one central colour palette for the whole interface (main window, tools window, update dialog, splash screen). A test
    fails if a hard-coded colour code sneaks into another interface file.

Changed

  • Richer colours: deeper blue surfaces in four steps, clearly visible borders, brighter secondary text, a green OK colour that is
    no longer the same as the accent, and a strong blue selection colour in lists and drop-downs. Horizontal scroll bars, pane
    dividers and plain ttk frames are dark now as well.
  • Item table detection works the same for every game: run-together or upper-case names (ITEMPARAM, MSTITEM) are split into
    known words instead of searching for substrings, so Software, Hardware, Toolbar, ToolTip or Awareness are no longer
    taken for item tables. Presentation tables next to an item word (ItemIcon, ItemTooltipText, ItemShopUI) are dropped,
    render words (PhysicalMaterial, SurfaceMaterial, MaterialInstance) are no item tables, and common abbreviations (Itm,
    Wpn, Eqp, Armr, Cosmetics) are recognised.

Fixed

  • English mode: about 110 messages (ITEMS and VALUES tabs, the trainer README, the GoldHEN/etaHEN export, the image base check
    and more) were only half translated and now have complete English texts. A new test keeps the entries in sync with the code.
  • The Unity ITEMS GUI test no longer needs the GNU assembler (it failed on Windows); it is skipped when no disassembler is found.

Removed

  • lager_slots.py, a stand-alone script for a single game that the program never used, and its English texts.

Don't miss a new ReaperPy release

NewReleases is sending notifications on new releases.