Release Notes can also be found on the wiki:
https://github.com/Stephan-S/FS22_AutoDrive/wiki
Release 2.0.0.0 (17.12.2021):
New Functions:
- Added automatic initial network creation based on traffic and AI splines inside the map
- Added automatic curve creation option when connecting waypoints (using the mouse wheel)
- Added message in the HUD to verify Harvester/Unloader pairing
- Added setting to control active unloader behaviour
- Added sounds (can be enabled/disabled in the settings)
- Added option to create default AD settings for new vehicles
- Added option to reset the settings to the default ones for an existing verhicle
- Added option to drive to repair points automatically similar to refueling
- Added automatic unload target selection (based on sell price)
- Added automatic pickup point selection (based on buy price)
- Added automatic marker creation on unload/load triggers when they are targeted by the automatic target selection and there an AD path goes over the triger
Reworks / Updates:
- Reworkes refueling to get all needed fuels (diesel, E, DEF,...)
- Reworked FS22 AIVE support
- Some improvements to the unloader
- Added support for max weight on trailers
- Excluded dynamically mounted objects from collision check, f.e. bales on front mounted collectors
Removed:
- Removed BGA mode for now
- Removed "tip of the day" feature