Heebee zeebees 😨
Full notes to come later/on the wiki.
What's Changed
- Fix: Update Blind's description with
set_text(Fixes #1233) and properly update name with loc_vars by @nh6574 in #1243 - Fix AnimatedSprite size in mods menu by @nh6574 in #1235
- Support starting & custom modifiers without UI for Challenges by @stupxd in #1230
- Fix fix implemented by #1159 (fixes #1220) by @wingedcatgirl in #1226
- Allow calc_scaling to apply to editions by @jumbocarrot0 in #1014
- Identify fake objects by passing
keytofake_cardfield by @HuyTheKiller in #1234 - Stake injection and UI fixes by @wingedcatgirl in #1058
main_start/endsupport for multiboxes by @nh6574 in #1246context.main_scoringfor 'individual' areas by @nh6574 in #1245- pass args.level_up to args.func in SMODS.upgrade_poker_hands by @MetaNite64 in #1268
disable_shinefor boosters, vouchers, and spectrals by @the-Astra in #1263- modify_booster_card context by @the-Astra in #1191
- Tweak
Card.selectable_from_pack, documentSMODS.card_select_areafunction andselect_cardfields by @HuyTheKiller in #1266 - feat: add conditionals for cycling dynatext content by @Foo54 in #1273
- Implement SMODS.GUI.scrollbar and SMODS.GUI.dropdown_select by @ThunderEdge73 in #1253
- Allow shaders to be applied to UI boxes by @InvalidOS in #1062
- feat: score modification effect by @Aikoyori in #1167
- Partial
no_overflow& scrollable mod name, authors and badge by @SleepyG11 in #1247 - Fix #1267 by @wingedcatgirl in #1278
- feat: UI elements in localization by @Aurelius7309 in #1283
- Proper prefix conflicts by @Aurelius7309 in #1290
- Allow mods to specify icon_path to have icons when unloaded by @lord-ruby in #1282
- Fix scrollbar bug with scrollbox content being smaller than or the same size as scrollbox bounds + Improve Dropdown API by @ThunderEdge73 in #1287
- Ability to specify scale args for custom round eval rows by @NeatsTopFoo in #1288
- Loader support for duplicate mods by @Aurelius7309 in #1291
calc_dollar_bonusimprovements by @nh6574 in #1244- feat: blind size modification effect by @LasagnaFelidae in #1281
- DynaText shaders, more robust UI element shaders by @InvalidOS in #1277
- Fix Center Unlock Text by @NeatsTopFoo in #1262
- stakes don't increment their own order anymore by @MetaNite64 in #1292
- Fix spectral card RNG parity with vanilla Balatro by @liafonx in #1231
- Update card_draw.lua by @RainDance2871 in #1236
- Add strikethrough formatting by @ThunderEdge73 in #1293
- DynaText: font for each individual string by @SleepyG11 in #1294
- feat: Add
weightsto every object andSMODS.Attributeby @Eremel in #1284
New Contributors
- @Foo54 made their first contribution in #1273
- @ThunderEdge73 made their first contribution in #1253
- @NeatsTopFoo made their first contribution in #1288
- @LasagnaFelidae made their first contribution in #1281
- @liafonx made their first contribution in #1231
- @RainDance2871 made their first contribution in #1236
Full Changelog: 1.0.0-beta-1503a...1.0.0-beta-1531zeebee